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    大黑塔将给我她的iQ\

    oi-wiki.org
    

    弹窗(学校电脑误用)

    #include<bits/stdc++.h> 
    #include<windows.h>
    using namespace std;main(){
    while(1) system("start");
    }
    

    死机(电脑误用,亲测)

    #include<windows.h>
    #include<cstdlib>
    #include<ctime>
    using namespace std;
    int main()
    {
    int x=GetSystemMetrics(SM_CXSCREEN);
    int y=GetSystemMetrics(SM_CYSCREEN);
    srand(time(0));
    while(1)SetCursorPos(999,999);
    return 0;
    }
    
    

    腐朽(淘来的)

    #include<windows.h>
    #include<bits/stdc++.h>
    using namespace std;
    string xz;
    bool p,tz[41][10];
    short sum;
    string dj[10]={"","普通","罕见","稀有","史诗","传奇","神话","究极","超级","唯一"};
    short num[10]={0,1,3,9,27,81,243,729,2187,6561};
    namespace flhb{
    	string hbname[41]={"","基本","尾刺","轻","石头","玻璃","蜂蜡","碎纸片","血刺","玫瑰","土","电","金币","魔法球","魔法刺","世界树之叶","叶子","魔法叶子","金盔","血祭","锯齿","齿轮"};
    	short lqtime[41]={0,2,10,1,4,1,30,1,6,4,5,1,1,4,0,512,1,1,60,0,0,2};
    	short hbsh[41]={0,10,100,13,15,15,2,1,100,5,10,15,5,0,250,0,13,13,0,0,0,50};
    	short nj[41]={0,10,2,5,45,1,0,1,2,5,10,100,15,10,2,10,12,12,243,0,10,2};
    	short starnum[41]={0,0,4,2,3,2,3,0,3,3,8,4,0,5,4,90,2,2,10,3,10,1};
    	int star[10]={0,0,0,0,0,20,500,15000,750000,0};
    }
    namespace moster{
        short dlexp[41]={0,1,1,1,1,1,1,1,1,1,1,1,1,1};
    	string dlname[41]={"","岩石","商人","资本家","蜜蜂","瓢虫","泥土","变异瓢虫","幼蚁","工蚁","泰坦","重组机","盲盒机","机器"};
        int hpnum[10]={0,1,3,12,60,480,4320,43200,1296000,12960000};
        int expnum[10]={0,1,2,10,60,480,3820,38200,528000,1280000};
        short hp[41]={0,30,1,0,20,25,15,35,10,35,1,1,1,35};
        short dlsh[41]={0,10,0,0,50,30,5,50,5,5,0,0,0,50};
        short hj[41]={0,1,1,0,1,2,1,3,1,1,1,1,1,4};
        short gg[41]={0,1,5,2,2,2,1,2,1,2,5,5,5,1};//1是被动,2是中立,3是敌对,4是召唤,5是NPC,6是友善 
        short dlstar[10]={0,0,0,0,0,10,20,40,160,640};
    }
    using namespace flhb;
    using namespace moster;
    struct flower{
    	string ID;
    	float hp,gamehp,gamemaxhp;
    	short lv,maxmana,mana;
    	int sxexp,exp,mark,star,gamestsh,stsh;
    	bool xj;
    }fl;
    struct Moster{
    	string name;
    	int hp,sh,exp,gamehp;
    	short dltime,gg,star,hj;
    }dl[41][10];
    struct Flower{
    	string name;
    	int sh,nj,sum,zl,maxhp,gamenj,star,stsh;
    	short lqtime,zwsh,maxmana,mana,sxmana;
    	bool live,maxnj,xj,lq;
    }hb[41][10],cw[11],ccw[11],cccw; 
    void print(){
    	for(short i=1;i<41;i++){
    			for(short j=1;j<10;j++){
    		        if(hb[i][j].sum>0){
    					cout<<hb[i][j].name;
    					if(hb[i][j].sxmana)cout<<"\n魔力消耗:"<<hb[i][j].sxmana;
    					if(hb[i][j].lqtime)cout<<"\n冷却时间:"<<hb[i][j].lqtime<<"秒";
    					if(hb[i][j].sh)cout<<"\n伤害:"<<hb[i][j].sh;
    					if(hb[i][j].stsh)cout<<"\n身体伤害:+"<<hb[i][j].stsh;
    					if(hb[i][j].nj)cout<<"\n耐久:"<<hb[i][j].nj;
    					if(hb[i][j].zl)cout<<"\n治疗:"<<hb[i][j].zl;
    					if(hb[i][j].maxhp)cout<<"\n花朵最大生命值:"<<hb[i][j].maxhp;
    					if(hb[i][j].zwsh)cout<<"\n自我伤害:"<<hb[i][j].zwsh;
    					if(hb[i][j].maxmana)cout<<"\n基础魔力上限:"<<hb[i][j].maxmana;
    					if(hb[i][j].mana)cout<<"\n魔力:"<<hb[i][j].mana;
    					if(i==18)cout<<"\n耐久上限:"<<hb[i][j].nj;
    					if(i==19)cout<<"\n死亡后,召唤1只生物(超级)";
    					cout<<"\n数量:"<<hb[i][j].sum<<"\n\n";
    				}
    	 	    }
    		}
    }
    void printdl(short a,short b){
    	cout<<dl[a][b].name<<"\n经验:"<<dl[a][b].exp<<"\n生命值:"<<dl[a][b].gamehp<<"\n伤害:"<<dl[a][b].sh<<"\n护甲:"<<dl[a][b].hj<<"\n\n";
    }
    void printme(){
    	cout<<"用户名:"<<fl.ID<<"\n等级:"<<fl.lv<<"\n花朵最大生命值:"<<fl.gamemaxhp<<"\n花朵当前生命值:" <<fl.gamehp<<"\n身体伤害:"<<fl.gamestsh;
    	if(fl.maxmana){
    		cout<<"\n魔力上限:"<<fl.maxmana<<"\n魔力:"<<fl.mana;
    	}
    	cout<<"\n\n";
    }
    void printcw(short a){
    	cout<<"槽位"<<a<<":\n";
    	cout<<cw[a].name;
    	if(cw[a].sxmana)cout<<"\n魔力消耗:"<<cw[a].sxmana;
    	if(cw[a].lqtime)cout<<"\n冷却时间:"<<cw[a].lqtime<<"秒";
    	if(cw[a].sh)cout<<"\n伤害:"<<cw[a].sh;
    	if(cw[a].stsh)cout<<"\n身体伤害:+"<<cw[a].stsh;
    	if(cw[a].nj)cout<<"\n耐久:"<<cw[a].nj;
    	if(cw[a].zl)cout<<"\n治疗:"<<cw[a].zl;
    	if(cw[a].maxhp)cout<<"\n花朵最大生命值:"<<cw[a].maxhp;
    	if(cw[a].zwsh)cout<<"\n自我伤害:"<<cw[a].zwsh;
    	if(cw[a].maxmana)cout<<"\n基础魔力上限:"<<cw[a].maxmana;
    	if(cw[a].mana)cout<<"\n魔力:"<<cw[a].mana;
    	if(cw[a].maxnj)cout<<"\n耐久上限:"<<cw[a].nj;
    	if(cw[a].xj)cout<<"\n死亡后,召唤1只生物(超级)";
    	cout<<"\n\n";
    }
    void _(){
        for(short i=1;i<121;i++)cout<<'_';
        cout<<endl; 
    } 
    void flush(){
    	srand(time(0));
    	short s=0;
    	while(fl.exp>=fl.sxexp){
    	    fl.exp-=fl.sxexp;
    	    s++;
    	    fl.sxexp=7*fl.sxexp/6;
    	    fl.stsh=10*fl.stsh/9;
    	    fl.hp=11*fl.hp/10;
    	}
    	fl.lv+=s;
    	if(s){
    		system("cls");
    		system("color 2f");
    		cout<<"你升了"<<s<<"级,生命:"<<fl.hp<<",身体伤害:"<<fl.stsh<<",升级所需经验:"<<fl.sxexp;
    		Sleep(rand()%3333+1000);
    	}
    }
    void shezhi(){
    	srand(time(0));
    	hb[20][1].stsh=27;
    	hb[16][1].zl=1;
    	hb[14][1].sxmana=27;
    	hb[13][1].maxmana=hb[17][1].maxmana=30;
    	hb[13][1].mana=5;
    	hb[17][1].mana=2;
    	hb[10][1].maxhp=50;
    	hb[9][1].zl=8;
    	hb[8][1].zwsh=4;
    	hb[6][3].nj=12000;	
    	for(short i=1;i<41;i++){
    		hb[i][1].sh=hbsh[i];
    		hb[i][1].nj=nj[i];
    	}
    	for(short i=1;i<41;i++){
    	    for(short j=1;j<10;j++){
    	        if(hb[i][j-1].sh&&j>1)hb[i][j].sh=hb[i][j-1].sh*3;
    		    hb[i][j].name=hbname[i]+'('+dj[j]+')';
    		    if(hb[i][j-1].nj&&j>1)hb[i][j].nj=hb[i][j-1].nj*3;
    		    if(hb[i][j-1].zl&&j>1)hb[i][j].zl=hb[i][j-1].zl*3;
    		    if(i!=15||(i==15&&j<2))hb[i][j].lqtime=lqtime[i];
    		    else hb[i][j].lqtime=hb[i][j-1].lqtime/2;
    			if(hb[i][j-1].maxhp&&j>1)hb[i][j].maxhp=hb[i][j-1].maxhp*3;
    			if(hb[i][j-1].zwsh&&j>1)hb[i][j].zwsh=hb[i][j-1].zwsh*3;
    			if(hb[i][j-1].maxmana&&j>1)hb[i][j].maxmana=hb[i][j-1].maxmana*2;
    			if(hb[i][j-1].mana&&j>1)hb[i][j].mana=hb[i][j-1].mana*2;
    			if(hb[i][j-1].sxmana&&j>1)hb[i][j].sxmana=hb[i][j-1].sxmana*2;
    			hb[15][j].live=hb[18][j].maxnj=hb[19][j].xj=hb[21][j].lq=1;
    			if(hb[i][j-1].stsh&&j>1)hb[i][j].stsh=hb[i][j-1].stsh*3;
    	    }
    	}
    }
    void ID(){
    	fl.lv=1;
    	fl.sxexp=30;
    	fl.hp=100;
    	fl.stsh=10;
    	sum=5;
    	system("color 2f");
    	cout<<setw(65)<<"欢迎游玩flower.io!\n";
    	_();
    	cout<<"请输入ID:";
    	cin>>fl.ID;
    	cout<<"\n注册成功!送你5个"<<hb[1][1].name<<",送你1个"<<hb[9][1].name; 
    	Sleep(500);
    	hb[1][1].sum=5;
    	hb[9][1].sum=1;
    }
    void shezhidl(){
    	for(short i=1;i<41;i++){
    		for(short j=1;j<10;j++){
    			dl[i][j].exp=dlexp[i]*expnum[j];
    			dl[i][j].name=dlname[i]+'('+dj[j]+')';
    			dl[i][j].hj=hj[i]*num[j];
    			dl[i][j].hp=hp[i]*hpnum[j];
    			dl[i][j].sh=dlsh[i]*num[j];
    			dl[i][j].gg=gg[i];
    			dl[2][j].exp=dl[3][j].exp=dl[10][j].exp=dl[11][j].exp=dl[12][j].exp=1;
    		}
    	}
    }
    void shop(){
    	bool a[41][10];
    	pp:;
    	memset(tz,0,sizeof(tz));
    	memset(a,0,sizeof(a));
    	srand(time(0));
    	system("cls");
    	system("color 2f");
    	cout<<setw(65)<<"flower商店界面\n";
    	_();
    	cout<<"用户名:"<<fl.ID<<"\n星星数量:"<<fl.star;
    	cout<<"\n\n商店:\n\n";
    	for(int i=1;i<rand()%8+5;i++){
    		short x=rand()%21+1,y=rand()%4+5;
    		while(a[x][y]||!starnum[x]||(x==19&&y<8))x=rand()%20+1,y=rand()%4+5;
    		a[x][y]=1;
    		cout<<hb[x][y].name;
    		if(hb[x][y].sxmana)cout<<"\n魔力消耗:"<<hb[x][y].sxmana;
    		if(hb[x][y].lqtime)cout<<"\n冷却时间:"<<hb[x][y].lqtime<<"秒";
    		if(hb[x][y].sh)cout<<"\n伤害:"<<hb[x][y].sh;
    		if(hb[x][y].stsh)cout<<"\n身体伤害:+"<<hb[x][y].stsh;
    		if(hb[x][y].nj)cout<<"\n耐久:"<<hb[x][y].nj;
    		if(hb[x][y].zl)cout<<"\n治疗:"<<hb[x][y].zl;
    		if(hb[x][y].maxhp)cout<<"\n花朵最大生命值:"<<hb[x][y].maxhp;
    		if(hb[x][y].zwsh)cout<<"\n自我伤害:"<<hb[x][y].zwsh;
    		if(hb[x][y].maxmana)cout<<"\n基础魔力上限:"<<hb[x][y].maxmana;
    		if(hb[x][y].mana)cout<<"\n魔力:"<<hb[x][y].mana;
    		if(x==18)cout<<"\n耐久上限:"<<hb[x][y].nj;
    		if(hb[x][y].xj)cout<<"\n死亡后,召唤1只生物(超级)";
    		cout<<"\n所需星星数:"<<starnum[x]*star[y]<<"\n\n";
    	}
    	cout<<"挑战:\n\n";
    	for(int i=1;i<5;i++){
    		short x=rand()%13+1,y=rand()%5+5;
    		while(x==2||x==3||x==10||x==11||x==12||tz[x][y])x=rand()%12+1,y=rand()%5+5;
    		cout<<dl[x][y].name<<"\n经验:"<<dl[x][y].exp<<"\n生命值:"<<dl[x][y].hp<<"\n伤害:"<<dl[x][y].sh<<"\n护甲:"<<dl[x][y].hj<<"\n星星数:"<<dlstar[y]<<"\n\n";
    		tz[x][y]=1;
    	}
    	cout<<"\n你要购买什么花瓣?或按0键退出\n";
    	string name;
    	re:;
    	cin>>name;
    	if(name=="0")return;
    	for(short i=1;i<41;i++){
    		for(short j=1;j<10;j++){
    			if(hb[i][j].name==name){
    				if(fl.star<starnum[i]*star[j]){
    					cout<<"星星不够!\n";
    					goto re;
    				}if(!a[i][j]){
    					cout<<"不能购买!\n";
    					goto re;
    				}else{
    					fl.star-=starnum[i]*star[j];
    					hb[i][j].sum++;
    				}
    			cout<<"你获得了1个"<<hb[i][j].name;
    			goto r;
    			}
    		}
    	}
    	cout<<"没有这个花瓣!\n";
    	goto re;
    	r:;
    	Sleep(500);
    	goto pp;
    }
    void hcjm(){
    	short s;
    	string name;
    	srand(time(0));
    	pp:;
    	system("cls");
    	system("color 2f");
    	cout<<setw(65)<<"flower合成界面\n";
    	_();
    	print();
    	cout<<"需要至少5个花瓣合成,合成罕见、稀有、史诗、传奇、神话、究极、超级的概率是64%、32%、16%、8%、4%、2%、1%\n你要用什么花瓣合成?或按0键退出\n";
    	re:;
    	cin>>name;
    	if(name=="0")return;
    	short dd=0,sq=0;
    	for(short i=1;i<41;i++){
    		for(short j=1;j<10;j++){
    		    if(hb[i][j].name==name){
    			    if(hb[i][j].sum<5){
    				    cout<<"花瓣不够!\n";
    				    goto re;
    			    }if(j>7||(i<2&&j<2)){
    				    cout<<"不能合成!\n";
    				    goto re;
    				}else{
    					while(hb[i][j].sum>=5){
    					    short x=rand()%200+1;
    				        if(x<=pow(2,8-j)){
    					        hb[i][j].sum-=5;
    					        hb[i][j+1].sum++;
    					        dd++;
    				        }else{
    				    	    s=rand()%4+1;
    						    hb[i][j].sum-=s;
    						    sq+=s;
    					    }
    					}
    				}
    			cout<<"你合成了"<<dd<<"个"<<hb[i][j+1].name<<",损失了"<<sq<<"个"<<hb[i][j].name;
    			goto r;
    			}
    		}
    	}
    	cout<<"没有这个花瓣!\n";
    	goto re;
    	r:;
    	Sleep(500);
    	goto pp;
    }
    void ballgame(){
    	string name;
    	srand(time(0));
    	pp:;
    	system("cls");
    	system("color 2f");
    	cout<<setw(65)<<"flower弹珠游戏\n";
    	_();
    	print();
    	cout<<"需要至少1个非唯一花瓣游玩,有概率获得1、2、3、5、20、500个花瓣\n你要用什么花瓣进行弹珠游戏?或按0键退出\n";
    	re:;
    	cin>>name;
    	if(name=="0")return;
    	short dd=0,sq=0;
    	for(short i=1;i<41;i++){
    		for(short j=1;j<10;j++){
    		    if(hb[i][j].name==name){
    			    if(hb[i][j].sum<1){
    				    cout<<"花瓣不够!\n";
    				    goto re;
    			    }if(j>8){
    				    cout<<"不能游玩!\n";
    				    goto re;
    				}else{
    					for(short i1=1;i1<=hb[i][j].sum;i1++){
    						hb[i][j].sum--;
    					    int x=rand()%10000+1;
    				        if(x<2201){
    							sq++;
    							dl[3][1].hp+=hb[i][j].nj;
    							dl[3][1].sh+=hb[i][j].sh;
    						}if(x>2200&&x<9001){
    							dd++;
    						}if(x>9000&&x<9801){
    							dd+=2;
    						}if(x>9800&&x<9901){
    							dd+=3;
    						}if(x>9900&&x<9991){
    							dd+=5;
    						}if(x>9990&&x<10000){
    							dd+=20;
    						}if(x>9999){
    							dd+=500;
    						}
    					}
    					hb[i][j].sum+=dd;
    				}
    			cout<<"你获得了"<<dd<<"个"<<hb[i][j].name<<",损失了"<<sq<<"个"<<hb[i][j].name;
    			goto r;
    			}
    		}
    	}
    	cout<<"没有这个花瓣!\n";
    	goto re;
    	r:;
    	Sleep(500);
    	goto pp;
    }
    void gamebegin(){
    	string a,name;
    	tt:;
    	system("cls");
    	system("color 2f");
    	cout<<setw(65)<<"flower游戏界面\n";
    	_(); 
    	print();
    	if(!p){
    	    cout<<"你有10个槽位,你要装备哪些花瓣?按0键结束配装\n";
    		for(short k=0;k<11;k++){
    		    ss:;
    		    cin>>name;
    		    if(name=="0")break;
    		    for(short i=1;i<41;i++){
    		        for(short j=1;j<10;j++){
    		            if(hb[i][j].name==name){
    			            if(hb[i][j].sum<1){
    				           	cout<<"花瓣不够!\n"; 
    				           	goto ss;
    				   		}else{
    				   			if(k<10){
    							   	hb[i][j].sum--;
    				   				cw[++k]=hb[i][j];
    				   				system("cls");
    				   				system("color 2f");
    				   				cout<<setw(65)<<"flower游戏界面\n";
    								_(); 
    								print();
    							 	for(int i=1;i<11;i++){
    				   				    if(cw[i].name!="")printcw(i);
    							    }
    							    cout<<"你有10个槽位,你要装备哪些花瓣?按0键结束配装\n";
    							}else{
    				   				p=1;
    				   				goto aa;
    							}
    							goto ss;
    						}
    			   		}
    		    	}
    			}
    			cout<<"没有这个花瓣!\n";
    			Sleep(5000);
    			goto tt;
    		}
    		p=1;	
    	}
    	aa:;
    	system("cls");
    	system("color 2f");
    	cout<<setw(65)<<"flower游戏界面\n";
    	_(); 
    	print();
    	for(short i=1;i<11;i++){
    	    if(cw[i].name!="")printcw(i);
    	}
    	cout<<"请选择:\n    1.保存配装\n    2.取消配装\n";
    	cin>>a;
    	while(a!="1"&&a!="2"){
    		cout<<"请重新输入!\n";
    		cin>>a;	
    	}
    	if(a=="1")return;
    	p=0;
    	for(short i1=1;i1<11;i1++){
    		for(short i=1;i<41;i++){
    			for(short j=1;j<10;j++){
    				if(hb[i][j].name==cw[i1].name){
    						hb[i][j].sum++;
    					}
    				}
    			}
    		cw[i1]=cccw;
    	}
    	goto tt;
    }
    void game(){
    	string a;
    	for(short i=1;i<11;i++)cw[i].gamenj=cw[i].nj;
    	system("cls");
    	system("color 2f");
    	cout<<setw(65)<<"flower游戏界面\n";
    	_(); 
    	cout<<"请选择:\n    1.开始游戏\n    2.退出游戏\n";
    	cin>>a;
    	while(a!="1"&&a!="2"){
    		cout<<"请重新输入!\n";
    		cin>>a;
    	}
    	if(a=="2")return;
    	    else{
    			fl.maxmana=fl.mark=fl.gamemaxhp=0;
    	    	for(short i=1;i<11;i++){
    				fl.gamemaxhp=max(fl.gamemaxhp,(float)cw[i].maxhp);
    	    		fl.maxmana=max(fl.maxmana,cw[i].maxmana);
    	    		fl.gamestsh=max(fl.gamestsh,fl.stsh+cw[i].stsh);
    			}
    	    	fl.gamemaxhp=max(fl.hp,fl.gamemaxhp);
    			fl.gamehp=fl.gamemaxhp;
    	    	aa:;
    	    	short a=rand()%3+1;
    			fl.gamemaxhp=0;
    	    	fl.gamemaxhp=max(fl.hp,fl.gamemaxhp);
    	    	for(short i=1;i<11;i++){
    				fl.gamemaxhp=max(fl.gamemaxhp,(float)cw[i].maxhp);
    	    		fl.maxmana=max(fl.maxmana,cw[i].maxmana);
    	    		fl.gamestsh=max(fl.gamestsh,fl.stsh+cw[i].stsh);
    			}
    	    	system("cls");
    			system("color 2f");
    			cout<<setw(65)<<"flower游戏界面\n";
    			_(); 
    	    	srand(time(0));
    	    	if(a==2){
    				short x1,y1;
    				if(fl.lv<2)x1=rand()%4+2,y1=1;
    					if(fl.lv>1&&fl.lv<6)x1=rand()%4+2,y1=rand()%3+1;
    						if(fl.lv>5&&fl.lv<21)x1=rand()%9+2,y1=rand()%2+3;
    							if(fl.lv>20)x1=rand()%9+2,y1=rand()%3+3;
    				for(short i=1;i<11;i++){
    					if(cw[i].name==""&&cw[i].nj<1){
    						cw[i]=hb[x1][y1];
    						goto ww;
    					}
    				}
    				hb[x1][y1].sum++;
    				ww:;
    				cout<<"\n你获得了1个"<<hb[x1][y1].name;
    				Sleep(500);
    				goto aa;
    			}
    	    	short x=rand()%13+1,y;
    	    	if(fl.lv<2)y=1;
    				if(fl.lv>1&&fl.lv<6){
    					short x=rand()%10+1;
    					if(x<7)y=1;
    						if(x>6&&x<10)y=2;
    							if(x>9)y=3;
    			    }if(fl.lv>5&&fl.lv<11){
    					short x=rand()%100+1;
    					if(x<41)y=1;
    						if(x>40&&x<71)y=2;
    							if(x>70&&x<93)y=3;
    								if(x>92)y=4;
    			    }if(fl.lv>10&&fl.lv<21){
    					short x=rand()%100+1;
    					if(x<41)y=rand()%2+1;
    						if(x>40&&x<71)y=3;
    							if(x>70&&x<93)y=4;
    								if(x>92)y=5;
    			    }
    			    if(fl.lv>20&&fl.lv<51){
    					short x=rand()%100+1;
    					if(x<41)y=rand()%3+1;
    						if(x>40&&x<71)y=4;
    							if(x>70&&x<93)y=5;
    								if(x>92)y=rand()%2+6;
    			    }
    			    if(fl.lv>50){
    					short x=rand()%100+1;
    					if(x<41)y=rand()%4+1;
    						if(x>40&&x<71)y=5;
    							if(x>70&&x<93)y=6;
    								if(x>92)y=rand()%3+7;
    			    }
    			    if(fl.xj){
    					y=8;
    					while(x==3)x=rand()%12+1;
    					fl.xj=0;
    				}
    				if(x==3)dl[3][y]=dl[3][1];			
    			for(short i=1;i<11;i++){
    				if(cw[i].xj){
    					cw[i]=cccw;
    					fl.xj=1;
    					cout<<"你死了\n";
    					Sleep(1000);
    					short x=0;
    					system("cls");
    					system("color 2f");
    					if(fl.mark>30&&fl.mark<100)x=2; 
    						if(fl.mark>99&&fl.mark<1000)x=3;
    							if(fl.mark>999&&fl.mark<5000)x=4;
    								if(fl.mark>4999&&fl.mark<200000)x=5;
    									if(fl.mark>199999)x=6;
    					hb[1][x].sum++;
    					cout<<"游戏结束!";
    					if(x)cout<<"你获得了1个"<<hb[1][x].name;
    					Sleep(250);
    					return;
    				}
    			}
    	    	dl[x][y].gamehp=dl[x][y].hp;
    	    	printdl(x,y);
    	    	printme();
    	    	for(short i=1;i<11;i++){
    	    		if(cw[i].name>"")printcw(i);
    			}
    			if(dl[x][y].gg<3){
    				cout<<"请选择:\n    1.开始攻击\n    2.取消攻击\n    3.退出界面\n";
    				int lq[11];
    				string a;
    				cin>>a;
    				while(a!="1"&&a!="2"&&a!="3"){
    					cout<<"请重新输入!\n";
    					cin>>a;
    				}
    				if(a=="2")goto aa;
    					if(a=="3"){
    						aaa:;
    						short x=0;
    						system("cls");
    						system("color 2f");
    						if(fl.mark>30&&fl.mark<100)x=2; 
    							if(fl.mark>99&&fl.mark<1000)x=3;
    								if(fl.mark>999&&fl.mark<5000)x=4;
    									if(fl.mark>4999&&fl.mark<200000)x=5;
    										if(fl.mark>199999)x=6;
    						hb[1][x].sum++;
    						cout<<"游戏结束!";
    						if(x)cout<<"你获得了1个"<<hb[1][x].name;
    						Sleep(rand()%3000+1234);
    						return;
    					}
    				while(dl[x][y].gamehp>0){
    					dd:;
    					for(short i=1;i<11;i++){
    						if(cw[i].nj&&cw[i].name==""&&time(0)-lq[i]>=cw[i].lqtime){
    							if(cw[i].sxmana&&fl.mana>=cw[i].sxmana){
    								fl.mana-=cw[i].sxmana;
    								cout<<"你消耗了"<<cw[i].sxmana<<"点魔力\n";
    								Sleep(500);
    								goto out;
    							}if(cw[i].sxmana&&fl.mana<cw[i].sxmana)continue;
    							out:;
    							cw[i]=ccw[i];
    							ccw[i]=cccw;
    							cw[i].gamenj=cw[i].nj;
    							for(short j=1;j<11;j++){
    								if(cw[j].maxnj)cw[i].gamenj=max(cw[i].gamenj,cw[j].nj);
    							}
    							if(cw[i].zwsh){
    								fl.gamehp-=cw[i].zwsh;
    								cout<<"你受到了"<<cw[i].zwsh<<"点伤害\n"; 
    								Sleep(500);
    								short s=0;
    								for(short i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].zl){
    										if(fl.gamehp+cw[i].zl>fl.gamemaxhp){
    											s+=fl.gamemaxhp-fl.gamehp;
    											fl.gamehp=fl.gamemaxhp;
    										}else{
    											fl.gamehp+=cw[i].zl;
    											s+=cw[i].zl;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你回复了"<<s<<"点体力\n";
    								Sleep(500);
    								if(fl.gamehp<=0){
    									cout<<"你死了\n";
    									Sleep(1000);
    									for(short i=1;i<11;i++){
    										if(cw[i].name>""&&cw[i].live){
    											fl.gamehp=fl.gamemaxhp*2/10;
    						    				cout<<"你使用了"<<cw[i].name<<",将血量回复至20%\n";
    											cw[i].gamenj=0;
    											ccw[i]=cw[i];
    											cw[i].name="";
    						    				lq[i]=time(0);
    						    				Sleep(500);
    						    				goto bbb;
    										} 
    									}
    									goto aaa;
    								}
    							}
    							if(fl.mana<fl.maxmana){
    								short s=0;
    								for(int i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].mana){
    										if(fl.mana+cw[i].mana>fl.maxmana){
    											s+=fl.maxmana-fl.mana;
    											fl.mana=fl.maxmana;
    										}else{
    											s+=cw[i].mana;
    											fl.mana+=cw[i].mana;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你增加了"<<s<<"点魔力\n";
    								Sleep(500);
    							}
    						}
    					}
    					int s;
    					system("cls");
    					system("color 2f");
    					cout<<setw(65)<<"flower游戏界面\n";
    					_(); 
    					printdl(x,y);
    					printme();
    						for(short i=1;i<11;i++){
    							if(cw[i].name>"")printcw(i);
    						}				
    						cout<<"你要使用第几个槽位的花瓣攻击?按0取消,按11进行碰撞\n";
    						cin>>a;
    						if(a=="0")goto dd;
    						if(a=="11")goto eee;
    						while((a!="1"&&a!="2"&&a!="3"&&a!="4"&&a!="5"&&a!="6"&&a!="7"&&a!="8"&&a!="9"&&a!="10")||(a!="10"&&cw[a[0]-'0'].name==""||(a=="10"&&cw[10].name==""))){
    							cout<<"请重新输入!\n";
    							cin>>a;
    							if(a=="0")goto dd;
    							if(a=="11")goto eee;
    						}
    						if(a!="10"&&a!="11"){
    							if(cw[a[0]-'0'].sh>dl[x][y].hj)s=cw[a[0]-'0'].sh-dl[x][y].hj;
    								else s=0;
    							dl[x][y].gamehp-=s;
    							cw[a[0]-'0'].gamenj-=dl[x][y].sh;
    							if(cw[a[0]-'0'].gamenj<=0){
    								ccw[a[0]-'0']=cw[a[0]-'0'];
    								cw[a[0]-'0'].name="";
    						    	lq[a[0]-'0']=time(0);
    						    	if(cw[a[0]-'0'].lq){
    						    		for(short i=1;i<11;i++){
    						    			if(cw[i].name>""){
    						    				cw[i].name="";
    						    				lq[i]=time(0);
    						    				cw[i].gamenj=0;
    										}
    									}
    								}
    							}
    							cout<<dl[x][y].name<<"受到了"<<s<<"点伤害\n";
    							Sleep(500);
    							s=0;
    							if(fl.gamehp<fl.gamemaxhp){
    								for(short i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].zl){
    										if(fl.gamehp+cw[i].zl>fl.gamemaxhp){
    											s+=fl.gamemaxhp-fl.gamehp;
    											fl.gamehp=fl.gamemaxhp;
    										}else{
    											fl.gamehp+=cw[i].zl;
    											s+=cw[i].zl;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你回复了"<<s<<"点体力\n";
    								Sleep(500);
    								if(fl.gamehp<=0){
    									cout<<"你死了\n";
    									Sleep(1000);
    									for(short i=1;i<11;i++){
    										if(cw[i].name>""&&cw[i].live){
    											fl.gamehp=fl.gamemaxhp*2/10;
    						    				cout<<"你使用了"<<cw[i].name<<",将血量回复至20%\n";
    											cw[i].gamenj=0;
    											ccw[i]=cw[i];
    											cw[i].name="";
    						    				lq[i]=time(0);
    						    				Sleep(500);
    						    				goto bbb;
    										} 
    									}
    									goto aaa;
    								}
    							}
    							if(fl.mana<fl.maxmana){
    								short s=0;
    								for(int i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].mana){
    										if(fl.mana+cw[i].mana>fl.maxmana){
    											s+=fl.maxmana-fl.mana;
    											fl.mana=fl.maxmana;
    										}else{
    											s+=cw[i].mana;
    											fl.mana+=cw[i].mana;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你增加了"<<s<<"点魔力\n";
    								Sleep(500);
    							}
    						}if(a=="10"){
    							if(cw[10].sh>dl[x][y].hj)s=cw[10].sh-dl[x][y].hj;
    								else s=0;
    							cw[10].gamenj-=dl[x][y].sh;
    							if(cw[10].gamenj<=0&&cw[10].nj){
    								ccw[10]=cw[10];
    								cw[10].name="";
    								lq[10]=time(0);
    								if(cw[10].lq){
    						    		for(short i=1;i<11;i++){
    						    			if(cw[i].name>""){
    						    				cw[i].name="";
    						    				lq[i]=time(0);
    						    				cw[i].gamenj=0;
    										}
    									}
    								}
    							}
    							cout<<dl[x][y].name<<"受到了"<<s<<"点伤害\n";
    							dl[x][y].gamehp-=s;
    							Sleep(500);	
    							s=0;
    							if(fl.gamehp<fl.gamemaxhp){
    								for(short i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].zl){
    										if(fl.gamehp+cw[i].zl>fl.gamemaxhp){
    											s+=fl.gamemaxhp-fl.gamehp;
    											fl.gamehp=fl.gamemaxhp;
    										}else{
    											fl.gamehp+=cw[i].zl;
    											s+=cw[i].zl;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你回复了"<<s<<"点体力\n";
    								Sleep(500);
    								if(fl.gamehp<=0){
    									cout<<"你死了";
    									Sleep(1000);
    									for(short i=1;i<11;i++){
    										if(cw[i].name>""&&cw[i].live){
    											fl.gamehp=fl.gamemaxhp*2/10;
    						    				cout<<"你使用了"<<cw[i].name<<",将血量回复至20%\n";
    											cw[i].gamenj=0;
    											ccw[i]=cw[i];
    											cw[i].name="";
    						    				lq[i]=time(0);
    						    				Sleep(500);
    						    			goto bbb;
    										} 
    									}
    									goto aaa;
    								}
    							}
    							if(fl.mana<fl.maxmana){
    								short s=0;
    								for(int i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].mana){
    										if(fl.mana+cw[i].mana>fl.maxmana){
    											s+=fl.maxmana-fl.mana;
    											fl.mana=fl.maxmana;
    										}else{
    											s+=cw[i].mana;
    											fl.mana+=cw[i].mana;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你增加了"<<s<<"点魔力\n";
    								Sleep(500);
    							}
    						}if(a=="11"){
    							eee:;
    							fl.gamehp-=dl[x][y].sh;
    							int a=dl[x][y].sh,b;
    							if(dl[x][y].hj<fl.gamestsh)b=fl.gamestsh-dl[x][y].hj;
    								else b=0;
    							cout<<"你受到"<<a<<"点伤害,"<<dl[x][y].name<<"受到"<<b<<"点伤害\n";
    							dl[x][y].gamehp-=b;
    							Sleep(500);
    							short s=0;
    							for(short i=1;i<11;i++){
    								if(cw[i].name>""&&cw[i].zl){
    									if(fl.gamehp+cw[i].zl>fl.gamemaxhp){
    										s+=fl.gamemaxhp-fl.gamehp;
    										fl.gamehp=fl.gamemaxhp;
    									}else{
    										fl.gamehp+=cw[i].zl;
    										s+=cw[i].zl;
    									}
    									cw[i].gamenj=0;
    									ccw[i]=cw[i];
    									cw[i].name="";
    						    		lq[i]=time(0);
    								}
    							}
    							cout<<"你回复了"<<s<<"点体力\n";
    							Sleep(500);
    							if(fl.gamehp<=0){
    								cout<<"你死了\n";
    								Sleep(1000);
    								for(short i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].live){
    										fl.gamehp=fl.gamemaxhp*2/10;
    						    			cout<<"你使用了"<<cw[i].name<<",将血量回复至20%\n";
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    						    			Sleep(500);
    						    			goto bbb;
    									} 
    								}
    								goto aaa;
    							}
    							if(fl.mana<fl.maxmana){
    								short s=0;
    								for(int i=1;i<11;i++){
    									if(cw[i].name>""&&cw[i].mana){
    										if(fl.mana+cw[i].mana>fl.maxmana){
    											s+=fl.maxmana-fl.mana;
    											fl.mana=fl.maxmana;
    										}else{
    											s+=cw[i].mana;
    											fl.mana+=cw[i].mana;
    										}
    										cw[i].gamenj=0;
    										ccw[i]=cw[i];
    										cw[i].name="";
    						    			lq[i]=time(0);
    									}
    								}
    								cout<<"你增加了"<<s<<"点魔力\n";
    								Sleep(500);
    							}	
    						}
    						bbb:;
    					}
    				cout<<"你击败了"<<dl[x][y].name;
    				short y1=0,x1=0,x2=0,y2=0,x3=0,y3=0;
    				if(x==1){
    					x1=4;
    					x2=6;
    					x3=5;
    					if(y==1){
    						short x=rand()%2+1;
    						if(x<2)y1=1;
    							else y1=2;
    						y3=1;
    					}if(y==2){
    						short x=rand()%10+1;
    						if(x<3)y1=1;
    							else y1=2;
    						y3=1;
    					}if(y==3){
    						short x=rand()%10+1;
    						if(x<7)y1=2;
    							else y1=3;
    						if(x>3)y2=3;
    						if(x<7)y3=2;
    							else y3=3;
    					}if(y==4){
    						short x=rand()%10+1;
    						if(x<8)y1=3;
    						    else y1=4;
    						if(x<9)y2=3;
    							else y2=4;
    						y3=3;
    					}if(y==5){
    						short x=rand()%100+1;
    						if(x<11)y1=3;
    							if(x>10&&x<95)y1=4;
    								if(x>94)y1=5;
    						if(x<6)y2=3;
    							if(x>5&&x<90)y2=4;
    								if(x>89)y2=5;
    						if(x<4)y3=3;
    							if(x>3&&x<93)y3=4;
    								if(x>92)y3=5;
    					}if(y==6){
    						short x=rand()%100+1;
    						if(x<41)y1=4;
    							if(x>=41&&x<98)y1=5;
    								if(x>97)y1=6;
    						if(x<50)y2=4;
    							if(x>49&&x<97)y2=5;
    								if(x>96)y2=6;
    						if(x<6)y3=4;
    							if(x>5&&x<99)y3=5;
    								if(x>98)y3=6;
    					}if(y==7){
    						short x=rand()%100+1;
    						if(x<92)y1=5;
    							else y1=6;
    						if(x<54)y2=5;
    							else y2=6;
    						if(x<7)y3=5;
    							else y3=6;
    					}if(y==8){
    						short x=rand()%100+1;
    						if(x<86)y1=6;
    							else y1=7;
    						if(x<76)y2=6;
    							else y2=7;
    						if(x<70)y3=6;
    							else y3=7;
    					}if(y==9){
    						short x=rand()%100+1;
    						if(x<55)y1=6;
    							else y1=7;
    						if(x<51)y2=6;
    							else y2=7;
    						if(x<49)y3=6;
    							else y3=7;
    					}
    				}if(x==3){
    					x1=12;
    					y1=rand()%4+1;
    				}if(x==4){
    					x1=2;
    					x2=8;
    					if(fl.maxmana)x1=x2=14;
    					if(y==1)y1=y2=1;
    					if(y==2){
    						short x=rand()%10+1;
    						if(x<5)y1=y2=1;
    							else y1=y2=2;
    					}if(y==3){
    						short x=rand()%10+1;
    						if(x<5)y1=y2=2;
    							else y1=y2=3;
    					}if(y==4){
    						short x=rand()%10+1;
    						if(x<8)y1=y2=3;
    							else y1=y2=4;
    					}if(y==5){
    						short x=rand()%100+1;
    						if(x<12)y1=y2=3;
    							if(x>11&&x<93)y1=y2=4;
    								if(x>92)y1=y2=5;
    					}if(y==6){
    						short x=rand()%100+1;
    						if(x<41)y1=y2=4;
    							if(x>=41&&x<98)y1=y2=5;
    								if(x>97)y1=y2=6;
    					}if(y==7){
    						short x=rand()%100+1;
    						if(x<90)y1=y2=5;
    							else y1=y2=6;
    					}if(y==8){
    						short x=rand()%100+1;
    						if(x<89)y1=y2=6;
    							else y1=y2=7;
    					}if(y==9){
    						short x=rand()%100+1;
    						if(x<57)y1=y2=6;
    							else y1=y2=7;
    					}
    				}if(x==5){
    					x1=3;
    					x2=9;
    					x3=16;
    					if(fl.maxmana)x3=17;
    					if(y==1){
    						y1=1;
    						y2=1;
    					}if(y==2){
    						y1=2;
    						y2=1;
    						y3=2;
    					}if(y==3){
    						short x=rand()%10+1;
    						if(x<3)y1=2;
    							else y1=3;
    						if(x<5)y2=y3=2;
    							else y2=y3=3;
    					}if(y==4){
    						short x=rand()%10+1;
    						if(x<7)y1=3;
    							else y1=4;
    						if(x<8)y2=y3=3;
    							else y2=y3=4;
    					}if(y==5){
    						short x=rand()%100+1;
    						if(x<90)y1=4;
    							else y1=5;
    						if(x<95)y2=y3=4;
    							else y2=y3=5;
    					}if(y==6){
    						short x=rand()%1000+1;
    						if(x<992)y1=5;
    							else y1=6;
    						if(x<997)y2=y3=5;
    							else y2=y3=6;
    					}if(y==7){
    						short x=rand()%1000+1;
    						if(x<992)y1=6;
    							else y1=7;
    						if(x<333)y2=y3=5;
    							else y2=y3=6;
    					}if(y==8){
    						short x=rand()%100+1;
    						if(x<88)y1=6;
    							else y1=7;
    						if(x<92)y2=y3=6;
    							else y2=y3=7;
    					}if(y==9){
    						short x=rand()%100+1;
    						if(x<43)y1=6;
    							else y1=7;
    						if(x<44)y2=y3=6;
    							else y2=y3=7;
    					}
    				}if(x==6){
    					x1=10;
    					if(y<2){
    					    short a=rand()%10+1;
    						if(a<5)y1=1;
    					}if(y>1&&y<8)y1=y-1;
    						if(y>7)y1=y-2;
    				}if(x==7){
    					x1=3;
    					x2=13;
    					x3=15;
    					if(y==1)y1=1;
    					if(y==2)y1=2;
    					if(y==3){
    						short x=rand()%10+1;
    						if(x<3)y1=2;
    							else y1=3;
    						if(x<4)y2=1;
    							if(x>3&&x<7)y2=2;
    								if(x>6)y2=3;
    					}if(y==4){
    						short x=rand()%10+1;
    						if(x<7)y1=3;
    							else y1=4;
    						if(x<9)y2=2;
    							else y2=3;
    					}if(y==5){
    						short x=rand()%100+1;
    						if(x<90)y1=4;
    							else y1=5;
    						if(x<98)y2=4;
    							else y2=5;
    						if(x<5)y3=1;
    					}if(y==6){
    						short x=rand()%1000+1;
    						if(x<992)y1=5;
    							else y1=6;
    						if(x<997)y2=5;
    							else y2=6;
    						if(x<20)y3=1;
    							if(x>19&&x<25)y3=2;
    					}if(y==7){
    						short x=rand()%1000+1;
    						if(x<992)y1=6;
    							else y1=7;
    						if(x<666)y2=5;
    							else y2=6;
    						if(x<100)y3=1;
    							if(x>99&&x<666)y3=2;
    								if(x>665&&x<777)y3=3;
    					}if(y==8){
    						short x=rand()%100+1;
    						if(x<88)y1=6;
    							else y1=7;
    						if(x<97)y2=6;
    							else y2=7;
    						if(x<23)y3=2;
    							if(x>22&&x<95)y3=3;
    								if(x>94)y3=4;
    					}if(y==9){
    						short x=rand()%100+1;
    						if(x<43)y1=6;
    							else y1=7;
    						if(x<89)y2=6;
    							else y2=7;
    						if(x<92)y3=3;
    							else y3=4;
    					}
    				}if(x==8){
    					x1=7;
    					if(y<9)y1=y;
    						else y1=8;
    				}if(x==9){
    					x1=3;
    					x2=5;
    					if(y==1)y1=1;
    					if(y==2)y2=2;
    					if(y==3){
    						short x=rand()%10+1;
    						if(x<3)y1=3;
    						if(x<4)y2=3;
    					}if(y==4){
    						short x=rand()%10+1;
    						if(x<7)y1=3;
    							else y1=4;
    						if(x<9)y2=2;
    							else y2=3;
    					}if(y==5){
    						short x=rand()%100+1;
    						if(x<90)y1=4;
    							else y1=5;
    						if(x<98)y2=4;
    							else y2=5;
    					}if(y==6){
    						short x=rand()%1000+1;
    						if(x<666)y1=5;
    							else y1=6;
    						if(x<622)y2=5;
    							else y2=6;
    					}if(y==7){
    						short x=rand()%1000+1;
    						if(x<666)y1=6;
    							else y1=7;
    						if(x<677)y2=5;
    							else y2=6;
    					}if(y==8){
    						short x=rand()%100+1;
    						if(x<66)y1=6;
    							else y1=7;
    						if(x<67)y2=6;
    							else y2=7;
    					}if(y==9){
    						short x=rand()%100+1;
    						if(x<21)y1=6;
    							else y1=7;
    						if(x<32)y2=6;
    							else y2=7;
    					}
    				}if(x==13){
    					x1=21;
    					x2=20;
    					x3=18;
    					if(y<4){
    						short x=rand()%10+1;
    						y1=1;
    						if(x<3)y2=1;
    					}if(y>3&&y<8){
    						short x=rand()%10+1;
    						y1=4;
    						if(x<3)y2=4;
    							else y2=1;
    						if(x<5)y3=2;
    							else y3=1;
    					}if(y>7){
    						short x=rand()%100+1;
    						if(x<20)y2=7;
    							else y2=4;
    						if(x<2)y2=7;
    							else y2=4;
    						if(x<96)y3=5;
    							else y3=1;
    					}
    				}
    				if(x1>0&&y1>0){
    					for(short i=1;i<11;i++){
    						if(cw[i].name==""&&cw[i].nj<1){
    							cw[i]=hb[x1][y1];
    							goto w;
    						}
    					}
    					hb[x1][y1].sum++;
    					w:;
    					cout<<"\n你获得了1个"<<hb[x1][y1].name;
    				}
    				if(x2>0&&y2>0){
    					for(short i=1;i<11;i++){
    						if(cw[i].name==""&&cw[i].nj<1){
    							cw[i]=hb[x2][y2];
    							goto w2;
    						}
    					}
    					hb[x2][y2].sum++;
    					w2:;
    					cout<<"\n你获得了1个"<<hb[x2][y2].name;
    				}
    				if(x3>0&&y3>0){
    					for(short i=1;i<11;i++){
    						if(cw[i].name==""&&cw[i].nj<1){
    							cw[i]=hb[x3][y3];
    							goto w3;
    						}
    					}
    					hb[x3][y3].sum++;
    					w3:;
    					cout<<"\n你获得了1个"<<hb[x3][y3].name;
    				}
    				if(tz[x][y]){
    					cout<<"\n你获得了"<<dlstar[y]<<"个星星";
    					fl.star+=dlstar[y];
    				}
    				Sleep(1000);
    				fl.exp+=dl[x][y].exp;
    				fl.mark+=dl[x][y].exp/2;
    				flush();
    				goto aa;
    			}if(dl[x][y].gg==5){
    				Sleep(2000);
    				system("cls");
    				system("color 2f");
    				if(x==2){
    					string name;
    					cout<<setw(65)<<"flower兑换界面\n";
    					_();
    					print();
    					cout<<"你可以用1个非唯一花瓣兑换金币\n你要用什么花瓣兑换?或按0键退出\n";
    					re:;
    					cin>>name;
    					if(name=="0")goto aa;;
    					for(short i=1;i<41;i++){
    						for(short j=1;j<10;j++){
    						    if(hb[i][j].name==name){
    							    if(hb[i][j].sum<1){
    								    cout<<"花瓣不够!\n";
    								    goto re;
    							    }if(j>8||i<2){
    								    cout<<"不能兑换!\n";
    								    goto re;
    								}else{
    									hb[i][j].sum--;
    									hb[12][j].sum++;
    								}
    							cout<<"你获得了1个"<<hb[12][j].name;
    							goto aaaa;
    							}
    						}
    					}
    					cout<<"没有这个花瓣!\n";
    					goto re;
    				}if(x==10){
    					string name;
    					cout<<setw(65)<<"flower锻造界面\n";
    					_();
    					print();
    					cout<<"你可以用"<<sum<<"个超级花瓣锻造唯一花瓣\n你要用什么花瓣锻造?或按0键退出\n";
    					rrr:;
    					cin>>name;
    					if(name=="0")goto aa;
    					for(int i=1;i<41;i++){
    						if(name==hb[i][8].name){
    							if(hb[i][8].sum<sum){
    								cout<<"花瓣不够!\n";
    								goto rrr;
    							}else{
    								if(hb[i][9].sum||i==19){
    									cout<<"不能锻造!\n";
    									goto rrr;
    								}
    								hb[i][8].sum-=sum;
    								hb[i][9].sum=1;
    								cout<<"你锻造了1个"<<hb[i][9].name;
    								sum++;
    								goto aaaa;
    							}
    						}
    					} 
    					cout<<"不能锻造!\n";
    					goto rrr;
    				}if(x==11){
    					string a; 
    					srand(time(0));
    					cout<<setw(65)<<"flower重组界面\n";
    					_();
    					print();
    					short x=rand()%8+1; 
    					cout<<"请选择:\n    1.使用10000个"<<hb[16][x].name<<"重组1个"<<hb[15][x].name<<"\n    2.使用1000个"<<hb[12][x].name<<"重组1个"<<hb[18][x].name<<"\n    3.使用2个"<<hb[8][x].name<<"重组1个"<<hb[2][x].name<<"\n    4.使用1个"<<hb[6][x].name<<"重组1个"<<hb[4][x].name<<"和1个"<<hb[5][x].name<<"\n    5.使用100个"<<hb[7][x].name<<"重组1个"<<hb[3][x].name<<"\n    6.退出界面\n";
    					abc:;
    					cin>>a;
    					while(a!="1"&&a!="2"&&a!="3"&&a!="4"&&a!="5"&&a!="6"){
    						cout<<"请重新输入!\n";
    						cin>>a;
    					}
    					if(a=="6")goto aa;
    					if(a=="1"){
    						if(hb[16][x].sum<10000){
    							cout<<"花瓣不够!\n";
    							goto abc;
    						}else{
    							hb[16][x].sum-=10000;
    							hb[15][x].sum++;
    							cout<<"你重组了1个"<<hb[15][x].name;
    						}
    					}if(a=="2"){
    						if(hb[12][x].sum<1000){
    							cout<<"花瓣不够!\n";
    							goto abc;
    						}else{
    							hb[12][x].sum-=1000;
    							hb[18][x].sum++;
    							cout<<"你重组了1个"<<hb[2][x].name;
    						}
    					}if(a=="3"){
    						if(hb[8][x].sum<2){
    							cout<<"花瓣不够!\n";
    							goto abc;
    						}else{
    							hb[8][x].sum-=2;
    							hb[2][x].sum++;
    							cout<<"你重组了1个"<<hb[2][x].name;
    						}
    					}if(a=="4"){
    						if(hb[6][x].sum<1){
    							cout<<"花瓣不够!\n";
    							goto abc;
    						}else{
    							hb[6][x].sum--;
    							hb[4][x].sum++;
    							hb[5][x].sum++;
    							cout<<"你重组了1个"<<hb[4][x].name<<"和1个"<<hb[5][x].name;
    						}
    					}if(a=="5"){
    						if(hb[7][x].sum<100){
    							cout<<"花瓣不够!\n";
    							goto abc;
    						}else{
    							hb[7][x].sum-=100;
    							hb[3][x].sum++;
    							cout<<"你重组了1个"<<hb[3][x].name;
    						}
    						goto aaaa;
    					}
    				}if(x==12){
    					string a;
    					cout<<setw(65)<<"flower盲盒界面\n";
    					_();
    					print();
    					srand(time(0));
    					if(y<9)cout<<"请选择:\n    1.使用5个"<<hb[12][y].name<<"购买1个盲盒\n    2.退出界面\n";
    						else cout<<"请选择:\n    1.使用2个"<<hb[12][8].name<<"购买1个盲盒\n    2.退出界面\n";
    					q:;
    					cin>>a;
    					while(a!="1"&&a!="2"){
    						cout<<"请重新输入!\n";
    						cin>>a;	
    					}
    					if(a=="2")goto aa;
    						else{
    							if((y<9&&hb[12][y].sum<5)||(y>8&&hb[12][8].sum<2)){
    								cout<<"花瓣不够!\n";
    								goto q;
    							}else{
    								if(y<9)hb[12][y].sum-=5;
    									else hb[12][8].sum-=2;
    								short r;
    								if(rand()%3+1<2)r=rand()%4+2;
    									else r=rand()%8+7;
    								hb[r][(y<9)?y:8].sum++;
    								cout<<"你抽到了1个"<<hb[r][(y<9)?y:8].name;
    							}
    							goto aaaa;
    						}
    				}
    				aaaa:;
    				Sleep(500);
    				fl.exp++;
    				goto aa;
    			}
    		} 
    }
    string zjm(){ 
    	system("cls");
    	system("color 2f");
    	cout<<setw(64)<<"flower主页\n";
    	_();
    	cout<<"请选择:\n    1.开始游戏\n    2.合成花瓣\n    3.弹珠游戏\n    4.查询商店\n    5.退出游戏\n";
    	cin>>xz;
    	while(xz!="1"&&xz!="2"&&xz!="3"&&xz!="4"&&xz!="5"){
    		cout<<"请重新输入!\n";
    		cin>>xz;	
    	}
    	return xz;
    }
    void guocheng(){
    	pp:;
    	if(zjm()=="5")return;
    		else{
    			if(xz=="2"){
    				hcjm();
    				goto pp;
    			}if(xz=="1"){
    				gamebegin();
    				game(); 
    				goto pp;
    			}if(xz=="3"){
    				ballgame();
    				goto pp;
    			}if(xz=="4"){
    				shop();
    				goto pp;
    			}
    		}
    }
    int main(){
    	ifstream fin;
    	ofstream fout;
    	fin.open("flower.txt");
    	fin>>fl.ID>>fl.lv>>fl.sxexp>>fl.exp>>fl.hp>>fl.stsh>>fl.star>>sum;
    	for(short i=1;i<41;i++){
    		for(short j=1;j<10;j++){
    			fin>>hb[i][j].sum;
    		}
    	}
    	shezhidl();
    	shezhi();
    	fin>>dl[3][1].hp>>dl[3][1].sh;
    	if(!dl[3][1].hp)dl[3][1].hp=dl[3][1].sh=1;
    	fin.close();
    	if(fl.lv<1)ID();
    	guocheng();
    	for(short i1=1;i1<11;i1++){
    		for(short i=1;i<41;i++){
    			for(short j=1;j<10;j++){
    				if(hb[i][j].name==cw[i1].name){
    						hb[i][j].sum++;
    					}
    				}
    			}
    		cw[i1]=cccw;
    	}
    	fout.open("flower.txt");
    	fout<<fl.ID<<'\n'<<fl.lv<<'\n'<<fl.sxexp<<'\n'<<fl.exp<<'\n'<<fl.hp<<'\n'<<fl.stsh<<'\n'<<fl.star<<'\n'<<sum;
    	for(short i=1;i<41;i++){
    		for(short j=1;j<10;j++){
    			fout<<'\n'<<hb[i][j].sum;
    		}
    	}
    	fout<<'\n'<<dl[3][1].hp<<'\n'<<dl[3][1].sh;
    	fout.close();
    }
    
    
    

    // 万能转十进制通式

    #include<bits/stdc++.h>
    using namespace std;
    int main(){
    	long long a,b,sum=0,pw=1;
    	cin>>a>>b;    // a--数    b---进制     在3进制里面   (22101)3     转化进制 
    	while(a!=0){
    		sum=sum+a%10*pw;   // 取末尾 乘以位权  再相加 
    		a/=10;   // 去末尾
    		pw*=b; 
    	}
    	cout<<sum;
    

    }

    2024tysc0092
    
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