|
534 |
P1741B
Funny Permutation
|
0 / 0 |
3 |
|
533 |
P1741C
Minimize the Thickness
|
0 / 0 |
3 |
|
532 |
P1741D
Masha and a Beautiful Tree
|
0 / 0 |
4 |
|
531 |
P1741E
Sending a Sequence Over the Network
|
0 / 0 |
5 |
|
530 |
P1741F
Multi-Colored Segments
|
0 / 0 |
7 |
|
529 |
P1741G
Kirill and Company
|
0 / 0 |
8 |
|
528 |
P1742A
Sum
|
0 / 0 |
3 |
|
527 |
P1742B
Increasing
|
0 / 0 |
3 |
|
526 |
P1742C
Stripes
|
0 / 0 |
3 |
|
525 |
P1742D
Coprime
|
0 / 0 |
3 |
|
524 |
P1742E
Scuza
|
0 / 0 |
4 |
|
523 |
P1742F
Smaller
|
0 / 0 |
5 |
|
522 |
P1742G
Orray
|
0 / 0 |
5 |
|
521 |
P1743A
Password
|
0 / 0 |
3 |
|
520 |
P1743B
Permutation Value
|
0 / 0 |
3 |
|
519 |
P1743C
Save the Magazines
|
0 / 0 |
3 |
|
518 |
P1743D
Problem with Random Tests
|
0 / 0 |
5 |
|
517 |
P1743E
FTL
|
0 / 0 |
9 |
|
516 |
P1743F
Intersection and Union
|
0 / 0 |
8 |
|
515 |
P1743G
Antifibonacci Cut
|
0 / 0 |
10 |
|
514 |
P1744A
Number Replacement
|
0 / 0 |
3 |
|
513 |
P1744B
Even-Odd Increments
|
0 / 0 |
3 |
|
512 |
P1744C
Traffic Light
|
0 / 0 |
3 |
|
511 |
P1744D
Divisibility by 2^n
|
0 / 0 |
4 |
|
510 |
P1744E1
Divisible Numbers (easy version)
|
0 / 0 |
5 |
|
509 |
P1744E2
Divisible Numbers (hard version)
|
0 / 0 |
6 |
|
508 |
P1744F
MEX vs MED
|
0 / 0 |
7 |
|
507 |
P1746A
Maxmina
|
0 / 0 |
3 |
|
506 |
P1746B
Rebellion
|
0 / 0 |
3 |
|
505 |
P1746C
Permutation Operations
|
0 / 0 |
4 |
|
504 |
P1746D
Paths on the Tree
|
0 / 0 |
6 |
|
503 |
P1746E1
Joking (Easy Version)
|
0 / 0 |
9 |
|
502 |
P1746E2
Joking (Hard Version)
|
0 / 0 |
10 |
|
501 |
P1746F
Kazaee
|
0 / 0 |
10 |
|
500 |
P1746G
Olympiad Training
|
0 / 0 |
10 |
|
499 |
P1747A
Two Groups
|
0 / 0 |
3 |
|
498 |
P1747B
BAN BAN
|
0 / 0 |
3 |
|
497 |
P1747C
Swap Game
|
0 / 0 |
4 |
|
496 |
P1747D
Yet Another Problem
|
0 / 0 |
6 |
|
495 |
P1747E
List Generation
|
0 / 0 |
10 |
|
494 |
P1748A
The Ultimate Square
|
0 / 0 |
3 |
|
493 |
P1748B
Diverse Substrings
|
0 / 0 |
4 |
|
492 |
P1748C
Zero-Sum Prefixes
|
0 / 0 |
5 |
|
491 |
P1748D
ConstructOR
|
0 / 0 |
7 |
|
490 |
P1748E
Yet Another Array Counting Problem
|
0 / 0 |
8 |
|
489 |
P1748F
Circular Xor Reversal
|
0 / 0 |
10 |
|
488 |
P1749A
Cowardly Rooks
|
0 / 0 |
3 |
|
487 |
P1749B
Death's Blessing
|
0 / 0 |
3 |
|
486 |
P1749C
Number Game
|
0 / 0 |
4 |
|
485 |
P1749D
Counting Arrays
|
0 / 0 |
6 |