|
2158 |
P1444E
Finding the Vertex
|
0 / 0 |
10 |
|
2150 |
P1446E
Long Recovery
|
0 / 0 |
10 |
|
2139 |
P1450G
Communism
|
0 / 0 |
10 |
|
2103 |
P1456E
XOR-ranges
|
0 / 0 |
10 |
|
2097 |
P1458F
Range Diameter Sum
|
0 / 0 |
10 |
|
2075 |
P1464F
My Beautiful Madness
|
0 / 0 |
10 |
|
2035 |
P1470F
Strange Covering
|
0 / 0 |
10 |
|
1993 |
P1477F
Nezzar and Chocolate Bars
|
0 / 0 |
10 |
|
1984 |
P1479E
School Clubs
|
0 / 0 |
10 |
|
1922 |
P1491I
Ruler Of The Zoo
|
0 / 0 |
10 |
|
1871 |
P1500F
Cupboards Jumps
|
0 / 0 |
10 |
|
1863 |
P1503F
Balance the Cards
|
0 / 0 |
10 |
|
1839 |
P1508F
Optimal Encoding
|
0 / 0 |
10 |
|
1792 |
P1515H
Phoenix and Bits
|
0 / 0 |
10 |
|
1770 |
P1517H
Fly Around the World
|
0 / 0 |
10 |
|
1743 |
P1523H
Hopping Around the Array
|
0 / 0 |
10 |
|
1683 |
P1534H
Lost Nodes
|
0 / 0 |
10 |
|
1645 |
P1540E
Tasty Dishes
|
0 / 0 |
10 |
|
1626 |
P1545E1
AquaMoon and Time Stop (easy version)
|
0 / 0 |
10 |
|
1625 |
P1545E2
AquaMoon and Time Stop (hard version)
|
0 / 0 |
10 |
|
1624 |
P1545F
AquaMoon and Potatoes
|
0 / 0 |
10 |
|
1460 |
P1578C
Cactus Lady and her Cing
|
0 / 0 |
10 |
|
1456 |
P1578G
Game of Chance
|
0 / 0 |
10 |
|
1403 |
P1586I
Omkar and Mosaic
|
0 / 0 |
10 |
|
1402 |
P1588F
Jumping Through the Array
|
0 / 0 |
10 |
|
1317 |
P1608G
Alphabetic Tree
|
0 / 0 |
10 |
|
1309 |
P1609H
Pushing Robots
|
0 / 0 |
10 |
|
1258 |
P1616G
Just Add an Edge
|
0 / 0 |
10 |
|
1221 |
P1621H
Trains and Airplanes
|
0 / 0 |
10 |
|
1220 |
P1621I
Two Sequences
|
0 / 0 |
10 |
|
1177 |
P1628F
Spaceship Crisis Management
|
0 / 0 |
10 |
|
1135 |
P1637H
Minimize Inversions Number
|
0 / 0 |
10 |
|
1112 |
P1641F
Covering Circle
|
0 / 0 |
10 |
|
1086 |
P1648F
Two Avenues
|
0 / 0 |
10 |
|
1063 |
P1654H
Three Minimums
|
0 / 0 |
10 |
|
1054 |
P1656I
Neighbour Ordering
|
0 / 0 |
10 |
|
976 |
P1667F
Yin Yang
|
0 / 0 |
10 |
|
909 |
P1677F
Tokitsukaze and Gems
|
0 / 0 |
10 |
|
869 |
P1685D2
Permutation Weight (Hard Version)
|
0 / 0 |
10 |
|
868 |
P1685E
The Ultimate LIS Problem
|
0 / 0 |
10 |
|
861 |
P1687E
Become Big For Me
|
0 / 0 |
10 |
|
860 |
P1687F
Koishi's Unconscious Permutation
|
0 / 0 |
10 |
|
809 |
P1696H
Maximum Product?
|
0 / 0 |
10 |
|
746 |
P1704G
Mio and Lucky Array
|
0 / 0 |
10 |
|
744 |
P1704H2
Game of AI (hard version)
|
0 / 0 |
10 |
|
727 |
P1707E
Replace
|
0 / 0 |
10 |
|
726 |
P1707F
Bugaboo
|
0 / 0 |
10 |
|
667 |
P1718E
Impressionism
|
0 / 0 |
10 |
|
623 |
P1726H
Mainak and the Bleeding Polygon
|
0 / 0 |
10 |
|
559 |
P1737G
Ela Takes Dancing Class
|
0 / 0 |
10 |