|
1399 |
P1592C
Bakry and Partitioning
|
0 / 0 |
5 |
|
1393 |
P1593B
Make it Divisible by 25
|
0 / 0 |
3 |
|
1388 |
P1593F
Red-Black Number
|
0 / 0 |
7 |
|
1387 |
P1593G
Changing Brackets
|
0 / 0 |
8 |
|
1383 |
P1594D
The Number of Imposters
|
0 / 0 |
5 |
|
1381 |
P1594E2
Rubik's Cube Coloring (hard version)
|
0 / 0 |
8 |
|
1379 |
P1598A
Computer Game
|
0 / 0 |
3 |
|
1377 |
P1598C
Delete Two Elements
|
0 / 0 |
4 |
|
1375 |
P1598E
Staircases
|
0 / 0 |
7 |
|
1374 |
P1598F
RBS
|
0 / 0 |
9 |
|
1358 |
P1601B
Frog Traveler
|
0 / 0 |
6 |
|
1357 |
P1601C
Optimal Insertion
|
0 / 0 |
8 |
|
1356 |
P1601D
Difficult Mountain
|
0 / 0 |
10 |
|
1355 |
P1601E
Phys Ed Online
|
0 / 0 |
10 |
|
1349 |
P1603C
Extreme Extension
|
0 / 0 |
8 |
|
1348 |
P1603D
Artistic Partition
|
0 / 0 |
10 |
|
1347 |
P1603E
A Perfect Problem
|
0 / 0 |
10 |
|
1346 |
P1603F
October 18, 2017
|
0 / 0 |
10 |
|
1338 |
P1605F
PalindORme
|
0 / 0 |
10 |
|
1333 |
P1606E
Arena
|
0 / 0 |
7 |
|
1332 |
P1606F
Tree Queries
|
0 / 0 |
10 |
|
1321 |
P1608C
Game Master
|
0 / 0 |
5 |
|
1318 |
P1608F
MEX counting
|
0 / 0 |
10 |
|
1314 |
P1609C
Complex Market Analysis
|
0 / 0 |
4 |
|
1312 |
P1609E
William The Oblivious
|
0 / 0 |
9 |
|
1305 |
P1610D
Not Quite Lee
|
0 / 0 |
7 |
|
1294 |
P1611E2
Escape The Maze (hard version)
|
0 / 0 |
6 |
|
1287 |
P1612E
Messages
|
0 / 0 |
7 |
|
1286 |
P1612F
Armor and Weapons
|
0 / 0 |
10 |
|
1281 |
P1613D
MEX Sequences
|
0 / 0 |
6 |
|
1276 |
P1614C
Divan and bitwise operations
|
0 / 0 |
5 |
|
1275 |
P1614D1
Divan and Kostomuksha (easy version)
|
0 / 0 |
7 |
|
1274 |
P1614D2
Divan and Kostomuksha (hard version)
|
0 / 0 |
8 |
|
1267 |
P1615F
LEGOndary Grandmaster
|
0 / 0 |
10 |
|
1261 |
P1616D
Keep the Average High
|
0 / 0 |
7 |
|
1258 |
P1616G
Just Add an Edge
|
0 / 0 |
10 |
|
1257 |
P1616H
Keep XOR Low
|
0 / 0 |
10 |
|
1251 |
P1617E
Christmas Chocolates
|
0 / 0 |
10 |
|
1247 |
P1618D
Array and Operations
|
0 / 0 |
4 |
|
1239 |
P1619E
MEX and Increments
|
0 / 0 |
5 |
|
1233 |
P1620C
BA-String
|
0 / 0 |
6 |
|
1230 |
P1620F
Bipartite Array
|
0 / 0 |
10 |
|
1229 |
P1620G
Subsequences Galore
|
0 / 0 |
9 |
|
1224 |
P1621E
New School
|
0 / 0 |
8 |
|
1222 |
P1621G
Weighted Increasing Subsequences
|
0 / 0 |
10 |
|
1204 |
P1624E
Masha-forgetful
|
0 / 0 |
7 |
|
1199 |
P1625C
Road Optimization
|
0 / 0 |
5 |
|
1197 |
P1625E1
Cats on the Upgrade (easy version)
|
0 / 0 |
9 |
|
1193 |
P1626C
Monsters And Spells
|
0 / 0 |
5 |
|
1190 |
P1626F
A Random Code Problem
|
0 / 0 |
10 |