srand(time(NULL));
			while(1)
			{
				if(sheng<=0){
					cout<<"you die!!!";
					Sleep(1500);
					return 0;
				}//死亡停止 
				bool b=0;
				if(kbhit())
				{
					int aa;
					aa=getch();
					if(aa==100){
						if(dongs[0]==0){
							cout<<"没水";
							Sleep(1000);
							continue;
						}else{
							water++;
							if(water>10)water=10;
							dongs[0]--;
							dongs[2]++;
							cout<<"中";
							Sleep(1000);
							continue;
						}
					}
					if(aa==32){//工作方块使用改为空格 
						//工作方块 
						b=1;
						if(a[ho.y][ho.x].m==6){
							if(a[ho.y][ho.x].m==6&&(a[ho.y-1][ho.x].m==4||a[ho.y+1][ho.x].m==4||a[ho.y][ho.x-1].m==4||a[ho.y][ho.x+1].m==4))
							{
								cout<<"1:使用熔炉2:强化熔炉\n";
								int sbsb;
								cin>>sbsb;
								if(sbsb==1){
									cout<<"是否使用熔炉?是y否n\n";//提示 
									aa=getch();
									if(aa==int('y'))
									{
										int sbsb1;
										system("cls");
										cout<<"熔炼哪个?\n1:粗铁\n2:钛矿\n3:钛合金(3钛+1铁=2钛合金)\n4:玻璃(碎片)(1些沙子)\n5:玻璃胚胎(后可制作其他不同的玻璃器品)(10玻璃碎片)\n6:玻璃瓶(1玻璃胚胎)\n";
										cin>>sbsb1;
										if(sbsb1==6){
											if(blcx==0){
												cout<<"没有玻璃胚胎!";
												Sleep(1000);
												system("cls");
											}else{
												blcx--;
												cout<<"好了!";
												blp++;
												Sleep(1000);//延迟 
												system("cls");
											}
										}
										if(sbsb1==1){
											cout<<"烧几个?\n";
											int sjg;
											cin>>sjg;
											if(dongs[7]<sjg){
												cout<<"不够!";
												Sleep(1000);//延迟 
												system("cls");	
											}else{
												dongs[7]-=sjg;dongs[8]+=sjg;
												if(ksrl[ho.y][ho.x]==false){
													if(!xd3){
														for(int j=0;j<sjg;j++){
																										for(int i=0;i<100;i+=2){
														cout<<"烧制"<<i<<'%';
														Sleep(100);
														system("cls");
													}//动画		
														} 

													}
												}else{
													if(!xd3){
														for(int j=0;j<sjg;j++){
																												for(int i=0;i<100;i+=4){
														cout<<"烧制"<<i<<'%';
														Sleep(100);
														system("cls");
													}
														}

													}
												}
												cout<<name<<"用"<<sjg<<"粗铁换了"<<sjg<<"铁锭"<<endl;
												Sleep(1000);//延迟 
												system("cls");	
											}
										
										}if(sbsb1==2){
											if(rlqh[ho.y][ho.x]==false){
												cout<<"温度不够高(没有温度强化器)!\n";
												Sleep(1000);//延迟 
												system("cls");	
											}else{
												if(dongs[14]==0){
													cout<<"没有钛矿!";
													Sleep(1000);//延迟 
													system("cls");	
												}
												else{
													dongs[14]--;dongs[13]++;
													if(ksrl[ho.y][ho.x]==false)
													{
														if(!xd3){
													for(int i=0;i<100;i+=2){
														cout<<"烧制"<<i<<'%';
														Sleep(100);
														system("cls");
													}//动画
														}
													}else{
														if(!xd3){
														for(int i=0;i<100;i+=4){
															cout<<"烧制"<<i<<'%';
															Sleep(100);
															system("cls");
														}
														}
													} 
													cout<<name<<"用1钛矿铁换了1钛"<<endl;
													Sleep(1000);//延迟 
													system("cls");	
												}
											}
										}
										if(sbsb1==3){
											if(rlqh[ho.y][ho.x]==false){
												cout<<"温度不够高(没有温度强化器)!\n";
												Sleep(1000);//延迟 
												system("cls");	
											}else{
												if(dongs[14]<3||dongs[8]<1){
													cout<<"钛和铁不足!";
													Sleep(1000);//延迟 
													system("cls");	
												}
												else{
													dongs[13]-=3;dongs[15]+=2;dongs[8]-=1;
													if(ksrl[ho.y][ho.x]==false){
																									if(!xd3){
																										
																										
																										for(int i=0;i<100;i+=2){
																											cout<<"烧制"<<i<<'%';
																											Sleep(100);
																											system("cls");
																										}//动画
																										
																										
																									}
																									}else{
																										if(!xd3){
																											
																											
																										for(int i=0;i<100;i+=4){
																											cout<<"烧制"<<i<<'%';
																											Sleep(100);
																											system("cls");
																										}
																										
																										
																										}
																									}	
													cout<<name<<"用3钛和1个铁换了2钛合金"<<endl;
													Sleep(1000);//延迟 
													system("cls");
												}	
											}
										}if(sbsb1==4){
											if(sz<=0){
												cout<<"没沙子";
												Sleep(1000);
												system("cls");
											}else{
												sz--;
												blsp++;
												if(ksrl[ho.y][ho.x]==false){
													
													if(!xd3){
														
														
																									for(int i=0;i<100;i+=2){
																										cout<<"烧制"<<i<<'%';
																										Sleep(100);
																										system("cls");
																									}//动画
																									
													}
																								}else{
																									if(!xd3){
																										
																										
																									for(int i=0;i<100;i+=4){
																										cout<<"烧制"<<i<<'%';
																										Sleep(100);
																										system("cls");
																									}
																									
																									
																									}
																								}	
												cout<<name<<"得到一块玻璃碎片"<<endl;
												Sleep(1000);//延迟 
												system("cls");		
											}
										}if(sbsb1==5){
											if(blsp<10){
												cout<<"碎片不够";
												Sleep(1000);
												system("cls");
											}else{
												blsp-=10;
												blcx++;
 												if(ksrl[ho.y][ho.x]==false){
												 												if(!xd3){
												 													
												 													
												 													for(int i=0;i<100;i+=2){
												 														cout<<"烧制"<<i<<'%';
												 														Sleep(100);
												 														system("cls");
												 													}//动画
												 													
												 													
												 												}
												 												}else{
												 													if(!xd3){
												 														
												 														
												 													for(int i=0;i<100;i+=4){
												 														cout<<"烧制"<<i<<'%';
												 														Sleep(100);
												 														system("cls");
												 													}
												 													
												 													}
												 												}cout<<name<<"得到一块玻璃胚胎"<<endl;
												Sleep(1000);//延迟 
												system("cls");	
											}
										}
									}
								}if(sbsb==2){
									cout<<"强化哪一项?\n1:温度\n2:速度\n";
									int sbsbsb;
									cin>>sbsbsb;
									if(sbsbsb==1){
									if(qhq==0){
										cout<<"没有温度强化器!\n";Sleep(1000);system("cls");
									}else if(rlqh[ho.y][ho.x]==true){
										cout<<"已经强化过了!\n";Sleep(1000);system("cls");
									}else{
										cout<<"强化成功!\n";
										qhq--;
										rlqh[ho.y][ho.x]=true;
										Sleep(1000);
									}}
									else{
										if(daojv1[4]==0){
											cout<<"没有快烧核心!\n";Sleep(1000);system("cls");
										}else if(ksrl[ho.y][ho.x]==true){
											 cout<<"已经强化过了!\n";Sleep(1000);system("cls");
										}else{
											daojv1[4]--;
											cout<<"强化成功!\n";
											ksrl[ho.y][ho.x]=true;
											Sleep(1000);
										}
									}
									system("cls");
								}
							}
						}else if(a[ho.y][ho.x].m==2){
							if(a[ho.y][ho.x].m==2&&(a[ho.y-1][ho.x].m==3||a[ho.y+1][ho.x].m==3||a[ho.y][ho.x-1].m==3||a[ho.y][ho.x+1].m==3)){
								if(dzt[ho.y][ho.x]==false){
									cout<<"没有锻造锤,是否放上?是y否n\n";
									int sb=getch();
									if(sb==121){
										if(daojv1[2]==0){
											cout<<"你没有锤子!";
											Sleep(1500);
										}else{
											daojv1[2]--;
											dzt[ho.y][ho.x]=true;
											cout<<"下次就可以使用了!";
										}
									}
								}else{
									cout<<"做什么\n1:捕鱼陷阱(23尼龙线5木材)\n2:鱼缸(12铁)\n3:针(1铁锭)\n4:纺织机(10木20尼龙线)\n5:温度强化器(2石3粗铁7铁锭)\n6:使用镐子设计图\n7:制药台(1玻璃胚胎2铁1钛合金)\n8:采集棒(1钛合金)";
									int sb;
									cin>>sb;
									if(sb==1){
										if(dongs[11]<23||dongs[3]<5){ 
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[11]-=23;dongs[3]-=5;
											cout<<"获得一个陷进";
											w1++;
											if(js==false){
												cout<<"解锁捕鱼了!!!";
											}
											js=true; 
										}
									}if(sb==2){
										if(dongs[8]<12){
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[8]-=12;jianzhu1[1]++;
											cout<<"获得一个鱼缸(可以装5条鱼)";
										}
									}if(sb==3){
										if(dongs[8]<1){
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[8]-=1;daojv1[3]++;
											cout<<"获得一个针";
										}
									}
if(sb==4){
										if(dongs[3]<10||dongs[11]<20){
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[3]-=10;dongs[11]-=20;jianzhu1[4]++;
											cout<<"获得一个纺织机";
										}
									} if(sb==5){
										if(dongs[5]<2||dongs[7]<3||dongs[8]<7){
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[5]-=2;dongs[7]-=3;dongs[8]-=7;qhq++;
											cout<<"获得一个温度强化器";
										}
									} if(sb==6){
										system("cls");
										for(int i=0;i<gzi;i++){
											cout<<i+1<<' '<<gz[i]<<endl;
										}
										cout<<"做哪个?\n";
										int sbgz;
										cin>>sbgz;
										sbgz--;
										if(sbgz==0){
											if(dongs[3]<3){
												cout<<"不够!"<<endl;
											}else{
												dongs[3]-=3;
												cout<<"得到一个"<<gz[0];
												gz1[0]++;
											}	
										}	
										if(sbgz==1){
											if(dongs[5]<3){
												cout<<"不够!"<<endl;
											}else{
												dongs[5]-=3;
												cout<<"得到一个"<<gz[1];
												gz1[1]++;
											}							
										}
										if(sbgz==2){
											if(dongs[8]<3){
												cout<<"不够!"<<endl;
											}else{
												dongs[8]-=3;
												cout<<"得到一个"<<gz[2];
												gz1[2]++;
											}	
										}if(sbgz==3){
											if(dongs[8]<2||dongs[15]<5){
												cout<<"不够!"<<endl;
											}else{
												dongs[8]-=2;dongs[15]-=5;
												cout<<"得到一个"<<gz[3];
												gz1[3]++;
											}	
										}
									}if(sb==7){
										if(dongs[8]<2||blcx<1||dongs[15]<1){
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[8]-=2;blcx-=1;dongs[15]-=1;
											cout<<"获得一个制药台";
											jianzhu1[5]++;
										}
									}if(sb==8){
										if(dongs[15]<1){
											cout<<"材料不够!!!";
											Sleep(1000);
										}else{
											dongs[15]-=1;
											cout<<"获得一个采集棒";
											daojv1[7]++;
										}
									}									
								}
							}else{
								cout<<"请在旁边放上铁砧!!!";
								Sleep(1000); 
							}
						}else if(a[ho.y][ho.x].m==100){
							if(gh[ho.y][ho.x]==false){
								cout<<"请点燃篝火!(b键)";
								Sleep(1000);
								continue;
							}else{
								cout<<"要干嘛?\n1烤鱼 2收集鱼油";
								int sb;
								cin>>sb;
								if(sb==1){
									if(fish1[0]==0){
										cout<<"你没有鱼!";
										Sleep(1000);continue;
									}else{
										fish1[0]--;
										fish1[1]++;
										if(!xd3){
											
											
										for(int i1=0;i1<100;i1++){
											cout<<"烤了"<<i1<<'%';
											Sleep(70);
											system("cls");
										}
										
										}
										cout<<"烤好了!!!\n";
										Sleep(1000);continue;
									}
								} if(sb==2){
									if(fish1[0]==0){
										cout<<"你没有鱼!";
										Sleep(1000);continue;
									}else{
										fish1[0]--;
										zycl[1]++;
										if(!xd3){
											
											
										for(double i1=0;i1<100;i1+=0.5){
											cout<<"烤了"<<i1<<'%';
											Sleep(70);
											system("cls");
										}	
										
										
										}
										cout<<"得到一坨鱼油\n";
										Sleep(1000);continue;																			
									}									
								}
							}
						}else if(a[ho.y][ho.x].m==110){
							cout<<"可织:\n";
							for(int sad=0;sad<i2;sad++){
								cout<<sad+1<<' '<<zb[sad]<<"\n";
							}int sdb=getch();
							cout<<i2+1<<' '<<daojv[5]<<"(1木2线)\n";
							if(sdb=='1'){
								if(dongs[10]<40||dongs[11]<6){
									cout<<"材料不够!\n";Sleep(1000);continue;
								}else{
									if(daojv1[3]==0){
										cout<<"没有针缝制\n";Sleep(1000);continue;
									}else{
										cout<<"好了,以后摸箱子不会被刺伤了!";
										int sbsb=rand()%3+1;
										dongs[10]-=40;dongs[11]-=6;
										zbbool[0]=true;
										if(sbsb==1){
											cout<<"欸?针不见了";
											daojv1[3]--;
										} 
										Sleep(1000);continue;
									}
								}
							}if(sdb=='2'){
								if(dongs[10]<7||dongs[11]<2||dongs[3]<2){
									cout<<"材料不够!\n";Sleep(1000);continue;
								}else{
									if(daojv1[3]==0){
										cout<<"没有针缝制\n";Sleep(1000);continue;
									}else{
										zbbool[1]=true;
										cout<<"好了,以后不会中暑了!";
										dongs[10]-=7;dongs[11]-=2;dongs[3]-=2;
										int sbsb=rand()%3+1;
										if(sbsb==1){
											cout<<"欸?针不见了";
											daojv1[3]--;
										} Sleep(1000);continue;
									}
								}
							}if(sdb=='3'){
								if(dongs[11]<2||dongs[3]<1){
									cout<<"材料不够!\n";Sleep(1000);continue;
								}else{
									if(daojv1[3]==0){
										cout<<"没有针缝制\n";Sleep(1000);continue;
									}else{
										daojv1[5]++;
										cout<<"好了!";
										dongs[11]-=2;dongs[3]-=1;
										int sbsb=rand()%3+1;
										if(sbsb==1){
											cout<<"欸?针不见了";
											daojv1[3]--;
										} Sleep(1000);continue;
									}
								}
							}	
						} 
						else if(a[ho.y][ho.x].m==5){
							cout<<"1 使用 2 不用 3 用这里的玻璃瓶凝固血袋(做血块) 4 采集胃袋药水材料\n";
							int sbsbsbsbsb=getch();
							if(sbsbsbsbsb==4){
								if(daojv1[7]<=0){
									cout<<"请制作一个采集棒\n";
									Sleep(1000);
									continue;
								}else{
									if(blp<=0){
										cout<<"你没有玻璃瓶!";
										Sleep(1000);
										continue;
									}else{
										blp--;
										zycl[0]++;
										cout<<"得到一瓶上皮组织\n";
										Sleep(1000);
									}
								}
							}
							if(sbsbsbsbsb=='3'){
								if(dongs[12]){
									dongs[12]--;
									zycl[3]++;
									int j=0;
									cout<<"等待中.....";
									while(j<100){
										j+=2;
										Sleep(100);
									}
									cout<<"凝固了";
									Sleep(1000);
								}
								else{
									cout<<"你没有血袋!\n";
									Sleep(1000);
									continue;
								}
							}else if(sbsbsbsbsb=='1'){
								bool sb=0;
								int qezr=1;
								cout<<"目前你会的:\n";
								for(int dsz=0;dsz<y;dsz++){
									if(yssjt[dsz]!=0){
										sb=1;
										cout<<dsz+1<<' '<<zy[dsz]<<endl;
										qezr++;
									}
								}
								if(sb==0){
									cout<<"无!";
									Sleep(1000);
									system("cls");
									continue;
								}
								cout<<"做哪个?";
								int lz;
								cin>>lz;
								lz--;
								cout<<zysjt[lz]<<endl;
								cout<<"1开始制作2返回收集材料\n";
								sbsbsbsbsb=getch();
								if(sbsbsbsbsb!='1'){
									cout<<"行\n";
									continue;
								}
								if(yssjt[lz]==0){
									cout<<"不会!!!!!\n";
									Sleep(1000);
								}else{
									if(zycl[lz]<sl[lz]){
										cout<<"材料不够!\n";
										Sleep(700);
									}else if(daojv1[5]<1){
										cout<<"你需要一张滤网!\n";
										Sleep(1000);
									}else if(zyf<1){
										cout<<"你需要一袋制药粉!\n";
										Sleep(1000);
									}else{
										zycl[lz]-=sl[lz];
										daojv1[5]--;
										zyf--;
										ys[lz]++;
										cout<<"成功了!";
                                        Sleep(1000);
									}
								}
							}else{
								continue;
							}
						}
					}
					if(aa==72)if(ho.y!=0){ho.y--;b=1;system("cls");}
					if(aa==80)if(ho.y!=59){ho.y++;b=1;system("cls");}
					if(aa==75)if(ho.x!=0){ho.x--;b=1;system("cls");}
					if(aa==77)if(ho.x!=89){ho.x++;b=1;system("cls");}
					if(aa==int('z')){b=0;system("cls");break;}
					if(aa==49){
						bool bb=0;
						cout<<"可建造:"<<endl<<"0:退出"<<endl;
						for(int i=0;i<hos;i++)
						{
							if(dongs[jian[i]]){bb=1;
							cout<<i+1<<':'<<ddong[jian[i]]<<" "<<dongs[jian[i]]<<"个"<<endl;}
						}
						for(int i=0;i<iiii;i++){
							if(jianzhu1[i]>0){
								bb=1;
								cout<<2+i<<':'<<jianzhu[i]<<' '<<jianzhu1[i]<<"个" <<endl; 
							}
						}
						if(bb==0)
						{
							cout<<"无"<<endl;
						}
						else
						{
							int h;cin>>h;h--;
							bool sb=false;
							if(h==-1)continue;
							if(h==0){
								if(dongs[jian[h]]==0){
									cout<<"不够!!";	continue;
								}
							}else if(h==1){
								if(dongs[jian[h]]==0){
									cout<<"不够!!";continue;
								}
							}else{
								sb=true;
								if(h==2){
									if(jianzhu1[h-1]==0){
										cout<<"不够!!";
										continue;
									}
								}if(h==3){
									if(jianzhu1[h-1]==0){
										cout<<"不够!!";
										continue;
									}
								}if(h==4){
									if(jianzhu1[h-1]==0){
										cout<<"不够!!";
										continue;
									}
								}if(h==5){
									if(jianzhu1[h-1]==0){
										cout<<"不够!!";
										continue;
									}
								}if(h==6){
									if(jianzhu1[h-1]==0){
										cout<<"不够!!";
										continue;
									}
								}
							}
							if(a[ho.y][ho.x].m==1){
								cout<<"鱼缸无法替换";
								continue; 
							}else{
								if(sb==false){
									dongs[jian[h]]--;
									a[ho.y][ho.x].m=jian[h];
									map2[ho.y][ho.x]=char(h+1+'0');//建筑标记
								}
								else{
									jianzhu1[h-1]--;
									if(h==2){
										yg+=5;
									}
									if(h==5)a[ho.y][ho.x].m=110;
									else a[ho.y][ho.x].m=h-1;
									map2[ho.y][ho.x]=char(h+2+'0');
								}
								cout<<"建造成功!!"<<endl;
								Sleep(500);
								system("cls");
								b=1;	
							}
							
						}
					}
					if(aa==98){
						if(a[ho.y][ho.x].m==100){
							cout<<"当前已经搭有篝火";
							if(gh[ho.y][ho.x]==true){
								cout<<",并且已经点燃";
								Sleep(1500);
								continue;
							}else{
								cout<<",是否点燃?\n是y否n\n";
								int sb=getch();
								if(sb==121){
									if(dongs[4]<4){
										cout<<"火把太少了,无法点燃\n";
										Sleep(1500);continue;
									}else{
										cout<<"点燃成功!";
										hg=true;
										gh[ho.y][ho.x]=true;
										dongs[4]-=4;
									}
								}else{
									continue;
								} 
							}
						}else{
							if(dongs[3]<10||dongs[5]<5){
								cout<<"材料不够";
								Sleep(1500);
								continue;
							}else{
								dongs[3]-=10;dongs[5]-=5;
								cout<<"建造成功!";
								a[ho.y][ho.x].m=100;
								map2[ho.y][ho.x]=char(3+'0');
							} 
						}
						
					} 
				}
				if(!b){
					continue;
				}
				if(ho.y<7){
					sy=0;
				}else{
					sy=ho.y-7;
				}
				if(ho.x<10){
					sx=0;
				}else{
					sx=ho.x-10;
				}
				if(ho.y>=51){
					dy=59;
				}else{
					dy=ho.y+7;
				}
				if(ho.x>=80){
					dx=89;
				}else{
					dx=ho.x+10;
				}
				for(int i=sy;i<=dy;i++)
				{
					for(int j=sx;j<=dx;j++)
					{
						if(i==ho.y&&j==ho.x)cout<<"$";
						else if(map2[i][j]=='.')cout<<'.';
						else{
							if(work[int(map2[i][j]+1-'0')]=='@'){
								if(gh[i][j]==true){
									SetConsoleTextAttribute(hConsole, FOREGROUND_RED);
									cout<<'@';
									SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
								}else cout<<'@';
							}//点燃火把红色输出 
							else if(work[int(map2[i][j]+1-'0')]=='#'){
								if(dzt[i][j]==true){
									SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE);
									cout<<'#';
									SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
								}else cout<<'#';
							}//工作台联动完毕
							else if(work[int(map2[i][j]+1-'0')]=='n'){
								if(rlqh[i][j]==true){
									SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY);
									cout<<'n';
									SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
								}else cout<<'n';
							} //熔炉强化完毕
							else cout<<work[int(map2[i][j]+1-'0')];//改为输出数组 
						}
					}
					cout<<endl;
				}
				SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE| FOREGROUND_GREEN );
				cout<<"水量:"; 
				for(int i=0;i<water;i++){
					cout<<"Q";
				}SetConsoleTextAttribute(hConsole, FOREGROUND_INTENSITY);
				for(int i=0;i<10-water;i++){
					cout<<"Q";
				}SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
				//体力 
				SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY);
				cout<<"饱食度(体力):"; 
				for(int i=0;i<ti;i++){
					cout<<"P";
				}SetConsoleTextAttribute(hConsole, FOREGROUND_INTENSITY);
				for(int i=0;i<tlsx-ti;i++){
					cout<<"P";
				}SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
				cout<<endl;
				SetConsoleTextAttribute(hConsole, FOREGROUND_RED);
				cout<<"生命值:";
				for(int i=0;i<sheng;i++){
					if(i%2==0)cout<<"(";
					else cout<<")";
				}SetConsoleTextAttribute(hConsole, FOREGROUND_INTENSITY);
				for(int i=sheng;i<20;i++){
					if(i%2==0)cout<<"(";
					else cout<<")";
				}SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
				cout<<endl;
				//生命值
				cout<<"坐标:("<<ho.x<<','<<ho.y<<')'<<endl;
				if(a[ho.y][ho.x].m==0)cout<<"你生存了"<<tian<<"天"<<"\n生命值:"<<sheng<<"\nz:出发\n1:建造\nb原地搭建一个篝火\nd喝水\n空格:使用工作方块"<<endl<<"本方块:无"<<endl;
				else {
					if(a[ho.y][ho.x].m==4||a[ho.y][ho.x].m==6){
						cout<<"你生存了"<<tian<<"天"<<"\n生命值:"<<sheng<<"\nz:出发\n1:建造\nb原地搭建一个篝火\nd喝水\n空格:使用工作方块"<<endl<<"本方块:"<<ddong[a[ho.y][ho.x].m]<<endl;
					}
					else{
						if(a[ho.y][ho.x].m==110)cout<<"你生存了"<<tian<<"天"<<"\n生命值:"<<sheng<<"\nz:出发\n1:建造\nd喝水\nb原地搭建一个篝火\n空格:使用工作方块"<<endl<<"本方块:"<<jianzhu[4]<<endl;
						else if(a[ho.y][ho.x].m==100) cout<<"你生存了"<<tian<<"天"<<"\n生命值:"<<sheng<<"\nz:出发\n1:建造\nd喝水\nb原地搭建一个篝火\n空格:使用工作方块"<<endl<<"本方块:"<<jianzhu[0]<<endl;
						else cout<<"你生存了"<<tian<<"天"<<"\n生命值:"<<sheng<<"\nz:出发\n1:建造\nd喝水\nb原地搭建一个篝火\n空格:使用工作方块"<<endl<<"本方块:"<<jianzhu[a[ho.y][ho.x].m]<<endl;
					}
				}
			}
		cout<<"你要去哪?\n0.不去了 1.外出找宝箱 2.背包 3.外出找资源 ";
		if(czjs==false)cout<<"4.到处转转 5.存档 6.读档 ";
		else cout<<"4.城镇旧址 5.存档 6.读档 ";
		cin>>go;
		if(go==4){
			if(czjs==false){
				cout<<"你在附近转了转,不知道走了多远,好在还记得路\n就在你路过一个杂草丛时,你拨开草丛,发现了一片全新的地方(不认识)\n走近一看才发现,是一个城镇旧址\n";
				czjs=true;
				cout<<"是否去看看\n1 去2 算了";
				int sb;
				cin>>sb;
				if(sb==2)continue;
				system("cls");
				qwcz();
				
			}else{
				cout<<"你前往了上次找到的城镇旧址\n";
				Sleep(1000);
				system("cls");
				qwcz();
			}
		}
		if(go==5){
			cout<<"试试";
			saveGame("test_save.dat");
			Sleep(1000);
			system("cls");
			continue;
		}if(go==6){
			cout<<"试试";
			loadGame("test_save.dat");
			Sleep(1000);
			system("cls");
			continue;
		}
		if(go==0)
		{
			continue;
		}
		if(go==1)
		{
			int yes,bao,vai;
			if(tian>=8)bao=rand()%8+1;
			else bao=rand()%tian+1;
			cout<<"今天天降"<<bao<<"个宝箱"<<endl<<"是否寻找?(1.yes 2.no)"<<endl;
			cin>>yes;
			if(!(yes-1))
			{
				for(int i=1;i<=bao;i++)
				{
					cout<<"你发现了第"<<i<<"个宝箱"<<"是否寻找?(1.yes 2.no)"<<endl;
					cin>>yes;
					if(yes==1)
					{
						vai=rand()%2;
						if(vai)
						{
							int zhong=rand()%4;
							if(zhong==0)
							{
								cout<<"你中毒了,生命值减5"<<endl; 
								sheng-=5;
							}
							if(zhong==1)
							{
								if(zbbool[0]==false){
									cout<<"你被物品划伤了,生命值减2"<<endl;
									sheng-=2;
								}else{
									cout<<"你差点物品划伤了,不过幸好穿有衣服"<<endl;
								}
							}
							if(zhong==2)
							{
								cout<<"你被东西撞回了家"<<endl;
								break;
							}
							if(zhong==3)//该条件 
							{
								cout<<"周围有东西!"<<endl;
							}
						}
						int ge=rand()%8+1,shess=rand()%iii,yo=rand()%2;
						for(int j=1;j<=ge;j++)
						{
							int dong=rand()%ii;
							if(dong==7||dong==8||dong==13||dong==14||dong==15||dong==4||dong==6){
								j--;
								continue;
							}
							if(dong==12){
								int kjd=rand()%2;
								if(kjd==1){
									j--;
									continue;
								}
							}if(dong==1){
								int kjd=rand()%2;
								if(kjd==1){
									j--;
									continue;
								}
							}
							cout<<"你获得了"<<ddong[dong]<<endl;
							dongs[dong]++;
						}
						if(yo==1)
						{
							cout<<"你获得了"<<she[shess]<<endl;
							shes[shess]=1;
						}
						int ksks=rand()%27+1;
						if(ksks==1){
							cout<<"恭喜摸出'快烧核心'!\n";
							daojv1[4]++;
						}
					}
					else continue;
				}
			}
					Sleep(2000);
		}//摸箱子 
		bool br=0;
		if(go==2)
		{
			int c;
			while(1){
				for(int i=0;i<ii;i++)
			{
				if(dongs[i])
				cout<<i+1<<" "<<ddong[i]<<" "<<dongs[i]<<"个"<<endl;
			}
			if(fish1[1])cout<<ii+1<<' '<<fish[1]<<' '<<fish1[1]<<"个"<<endl; 
			for(int jba=1;jba<=y;jba++){
				if(zycl[jba-1]){
					cout<<jba+ii+1<<" "<<zyclstr[jba-1]<<" "<<zycl[jba-1]<<"个"<<endl;
				}
			}
			cout<<"设计图:\n";
			for(int i=0;i<iii;i++)
			{
				if(shes[i])
				cout<<i+1<<" "<<she[i]<<endl;
			}
			cout<<"药水:\n";
			for(int i=0;i<y;i++){
				cout<<i+1<<' '<<zy[i]<<endl;
			}
			cout<<"工具和杂物(不可使用):\n";
			for(int i=0;i<iiiii;i++){
				cout<<daojv[i]<<' '<<daojv1[i]<<endl;
			}
			cout<<"玻璃瓶"<<' '<<blp<<endl;
			for(int i=0;i<y;i++){
				cout<<zyclstr[i]<<' '<<zycl[i]<<endl;
			}
			cout<<"\n用哪个?(退出:0 物品:1 设计图:2 药水:3)";
				int dong,shu;cin>>c;
				if(c==0)
				{
					br=1;
					system("cls");
					break;
				}
				if(c==1)
				{
					cout<<"用哪个物品?"<<endl;
					cin>>dong;dong--;
					cout<<"用几个?"<<endl;
					cin>>shu;
					if(dong<ii){
						if(shu>dongs[dong])
						{
							cout<<"不够!"<<endl;
						}
						else
						{
							if(dong==3||dong==4||dong==5||dong==6||dong==7||dong==8||dong==9||dong==10||dong==11||dong==2||dong==13||dong==14||dong==15)cout<<"无法使用";
							else{
								cout<<name<<"用了"<<shu<<"个"<<ddong[dong]<<endl;
								dongs[dong]-=shu;
								if(dong==12){
									sheng+=shu*5;
									if(sheng>20)sheng=20; 
								}
								if(dong==0){
									water+=shu;
									dongs[2]+=shu; 
									cout<<"中"; 
								}if(dong==1){
									ti+=shu*2;if(ti>10)ti=10;
									cout<<"中";
								}
							}
						}	
					}
					if(dong==ii){
						if(shu>fish1[1]){
							cout<<"不够!"<<endl;
						}else{
							cout<<name<<"用了"<<shu<<"个"<<fish[1]<<endl;
							fish1[1]-=shu;
							sheng+=2*shu;if(sheng>20)sheng=20;
							ti+=7*shu;if(ti>10)ti=10;
						}
					}if(dong>ii){
						cout<<"无法使用!\n";
					}
				}
				if(c==2)
				{
					cout<<"用哪个设计图?"<<endl;
					cin>>dong;
					if(dong==1){
						if(dongs[3]<2)cout<<"不够!"<<endl;
						else{
							dongs[3]-=2;
							dongs[4]++;
							cout<<"得到一个"<<ddong[4];
						}
					}//火把 
					if(dong==2){
						if(dongs[5]<4)cout<<"不够!"<<endl;
						else{
							dongs[5]-=4;
							dongs[6]++;
							cout<<"得到一个"<<ddong[6];
						}
					}//熔炉 
					if(dong==3){//镐子
						system("cls");
						for(int i=0;i<gzi;i++){
							cout<<i+1<<' '<<gz[i]<<endl;
						}
						cout<<"做哪个?\n";
						int sbgz;
						cin>>sbgz;
						sbgz--;
						if(sbgz==0){
							if(dongs[3]<3){
								cout<<"不够!"<<endl;
							}else{
								dongs[3]-=3;
								cout<<"得到一个"<<gz[0];
								gz1[0]++;
							}	
						}	
						if(sbgz==1){
							if(dongs[5]<3){
								cout<<"不够!"<<endl;
							}else{
								dongs[5]-=3;
								cout<<"得到一个"<<gz[1];
								gz1[1]++;
							}							
						}
						if(sbgz==2){
							if(dongs[8]<3){
								cout<<"不够!"<<endl;
							}else{
								dongs[8]-=3;
								cout<<"得到一个"<<gz[2];
								gz1[2]++;
							}	
						}if(sbgz==3)cout<<"请去锻造台制作!\n";
					}//镐子 
					if(dong==4){
						if(dongs[3]<2||dongs[8]<8||dongs[11]<2)cout<<"不够!"<<endl;
						else{
							dongs[3]-=2;dongs[8]-=8;dongs[11]-=2;
							daojv1[2]++;
							cout<<"得到一个"<<daojv[2];
						}
					}//锤子 
					if(dong==5){
						if(dongs[3]<6||dongs[8]<10||dongs[5]<2)cout<<"不够!"<<endl;
						else{
							dongs[3]-=6;dongs[8]-=10;dongs[5]-=2;
							jianzhu1[2]++;
							cout<<"得到一个"<<jianzhu[2];
						}
					}//台子 
					if(dong==6){
						if(dongs[8]<20)cout<<"不够!"<<endl;
						else{
							dongs[8]-=20;
							jianzhu1[3]++;
							cout<<"得到一个"<<jianzhu[3];
						}
					}
				}
				if(c==3){
					cout<<"用哪个?"<<endl;
					int amnsjbdd;
					cin>>amnsjbdd;
					amnsjbdd--;
					if(ys[amnsjbdd]==0)cout<<"无\n";
					else{
						if(amnsjbdd==0){
							ys[amnsjbdd]--;
							cout<<"使用成功!体力上限变为20\n";
							tlsx=20;
						}
						if(amnsjbdd==1){
							ys[amnsjbdd]--;
							cout<<"使用成功!体力回满\n";
							ti=tlsx;
						}
						if(amnsjbdd==2){
							ys[amnsjbdd]--;
							cout<<"使用成功!生命值回满\n";
							sheng=20;
						}
						if(amnsjbdd==3){
							ys[amnsjbdd]--;
							cout<<"使用成功!3天内每天回7点生命值!\n";
							zs=tian+3;
						}
					}
				}
				Sleep(700);system("cls");
				continue;
			}
		}
		if(br)continue;
		if(go==3)
		{
			while(ti>0)
			{
				int go1;
				cout<<"体力:"<<ti<<endl;
				for(int i=0;i<3;i++)
				{
					cout<<i+1<<"."<<mmap[i]<<" ";
				}
				cout<<" 0.退出 -1.吃面包(+2体力)"<<"(你有"<<dongs[1]<<"个面包) -2吃烤鱼(+7体力)(你有"<<fish1[1]<<"个烤鱼)";
				cin>>go1;go1--;
				if(go1==-1)break;
				if(go1==-2)
				{
					if(dongs[1]<1)
					{
						cout<<"面包不够!!!\n"; Sleep(700);system("cls");continue;
					}else
					{
						dongs[1]--;
						cout<<"吃了\n" ;
						ti+=2; if(ti>tlsx)ti=tlsx;Sleep(700);system("cls");
						continue;
					}
					continue;
				}if(go1==-3){
					if(fish1[1]<1)
					{
						cout<<"烤鱼不够!!!\n"; Sleep(700);system("cls");continue;
					}else
					{
						fish1[1]--;
						ti+=7;cout<<"吃了\n" ;
						sheng+=2;if(ti>tlsx)ti=tlsx;
						if(sheng>20)sheng=20; 
						Sleep(700);system("cls");continue;
					}
				}
				cout<<endl<<name<<"前往了"<<mmap[go1]<<endl;
				Sleep(1000); 
				system("cls");
				if(go1==0)
				{		
					int ts=0;
					for(int i=0;i<25;i++)
					{
						for(int j=0;j<40;j++)
						{
							ts+=mat[i][j].w;
						}
					}
					if(ts==0)
					{
						for(int i=0;i<25;i++)
						{
							for(int j=0;j<40;j++)
							{
								mat[i][j].w=mat[i][j].w1;
							}
						}
					}
					cout<<"体力:"<<ti<<endl;
					cout<<"1.吃面包(+2体力)"<<"(你有"<<dongs[1]<<"个面包)2吃烤鱼(+7体力)(你有"<<fish1[1]<<"个烤鱼)"<<endl;
					HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
					for(int i=0;i<25;i++)
					{
						for(int j=0;j<40;j++)
						{
							if(i==we.y&&j==we.x)cout<<"$";
							else if(mat[i][j].w)
							{
								SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
								SetConsoleTextAttribute(hConsole,FOREGROUND_GREEN);
								cout<<"*";	
								SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
							}
							else cout<<" ";
						}
						cout<<endl;
					}
					cout<<"0:退出"<<endl;
					if(mat[we.y][we.x].w)
					{
						cout<<"c.切割树木(得3木材)"<<endl;
					}
					while(1)
					{
					
					bool b=false;
						if(kbhit())
						{
							int a;
							a=getch();
							if(a==72)if(we.y!=0){b=true;we.y--;}
							if(a==80)if(we.y!=24){b=true;we.y++;}
							if(a==75)if(we.x!=0){b=true;we.x--;}
							if(a==77)if(we.x!=39){b=true;we.x++;}
							if(a==99&&mat[we.y][we.x].w)
							{	b=true;
								if(ti<3)
								{
									cout<<"体力不够!!"<<endl;
									Sleep(100);
									continue;
								}
								ti-=3;
								mat[we.y][we.x].w=0;cout<<"你获得了3个木头";dongs[3]+=3;
								system("cls");
							}
							if(a==48)
							{b=true;
								system("cls");
								break;
							}
							if(a==49)
							{b=true;
									if(dongs[1]<1)
								{
									cout<<"面包不够!!!"; 
								}else
								{
									dongs[1]--;
									ti+=2; 
									if(ti>tlsx)ti=tlsx;
								}
							}if(a==50){b=true;
								if(fish1[1]<1)
									{
										cout<<"烤鱼不够!!!"; 
									}else
									{
										fish1[1]--;
										ti+=7; 
										sheng+=2;
										if(sheng>20)sheng=20;
										if(ti>tlsx)ti=tlsx;
									}
							}
							if(ti==0){system("cls");
								cout<<"你太累了,回家";
								Sleep(1500);
								system("cls");
								break;
							}
						}
							if(b==false){
								continue;
							}
							system("cls");
							cout<<"体力:"<<ti<<endl;
							cout<<"1.吃面包(+2体力)"<<"(你有"<<dongs[1]<<"个面包)2吃烤鱼(+7体力)(你有"<<fish1[1]<<"个烤鱼)"<<endl;
							for(int i=0;i<25;i++)
							{
								for(int j=0;j<40;j++)
								{
									if(i==we.y&&j==we.x)cout<<"$";
									else if(mat[i][j].w)
									{
										SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
										SetConsoleTextAttribute(hConsole,FOREGROUND_GREEN);
										cout<<"*";	
										SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
									}
								else cout<<" ";
								}
								cout<<endl;
							}
						cout<<"0:退出"<<endl;
						if(mat[we.y][we.x].w)
						{
							cout<<"c.切割树木(得3木材)"<<endl;
						}
				}
			}
				if(go1==1)
				{	SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
					int xx=0,yy=0;
					cout<<"站在河边(§)按f收鱼按w打水\n在其他地方长按空格挖沙子\n";
					cout<<"按任意键确定......";
					getch();
					system("cls");
					for(int i1=0;i1<27;i1++){
						for(int i2=0;i2<27;i2++){
							if(i1==yy&&i2==xx)cout<<'$';
							else if(i2==26){
								if(i1==fwx&&w==true){
									cout<<'X';
								}else{
								SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE| FOREGROUND_GREEN );
								cout<<"§";
								SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);}
							}else{
								SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
								cout<<":";
								SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
							}
						}cout<<endl;
					}cout<<"w去打水f去收鱼0返回\n";	
					while(1){
						bool jbdd=false;
						if(kbhit()){
							int a;
							a=getch();
							if(a==72)if(yy!=0){jbdd=true;yy--;}
							if(a==80)if(yy!=26){jbdd=true;yy++;}
							if(a==75)if(xx!=0){jbdd=true;xx--;}
							if(a==77)if(xx!=25){jbdd=true;xx++;}
							if(a=='0'){
								system("cls");
								break;
							}
							if(a==' '){
								jbdd=true;
								if(!xd3){
									
									
								int j=0;
								while(j!=100){
									system("cls");
									cout<<"已挖掘"<<j<<'%';
									int o=getch();
									if(o==' ')j+=2;
									Sleep(50);
								}
								
								}
								system("cls");
								cout<<"获得些沙子\nj继续(防止没有即使收手导致无缝衔接)";
								while(getch()!='j');
								system("cls");
								sz++;
							}
							if(a=='w'&&xx==25){
								cout<<"一个空矿泉水瓶换矿泉水?\n1.yes 2.no\n";
								int huan;
								cin>>huan;
								if(huan==1)
								{
									cout<<"换几个?(你有"<<dongs[2]<<"个空矿泉水瓶)";
									int ji;cin>>ji;
									if(ji>dongs[2])
									{
										cout<<"不够!!!";
									}
									else{
										dongs[2]-=ji;
										dongs[0]+=ji;
									}
								}
							}
							if(a=='f'&&xx==25){
								if(js==false){
									cout<<"未解锁\n";
								}else{
									if(w==true){
										if(yy!=fwx){
											cout<<"请站到网边上";
											Sleep(800);
											continue;
										}
										int sadf=rand()%10+1;
										if(sadf==1){
											cout<<"这两天不知为什么,水好大,陷阱冲没了。。。\n";
											w=false;
											Sleep(1000); break;
										}else{
											int n=rand()%5+1;
											if(n==1||n==2){
												n=rand()%7+1;
												fish[0]+=n;
												cout<<"今天上了"<<n<<"条鱼\n";
												Sleep(500); 
												if(fish1[0]+n<=yg){
												cout<<"你的鱼缸可以全部装下\n";
												fish1[0]+=n;Sleep(1000);
													break;
												}else{
													cout<<"鱼缸不够多,只能装下"<<yg-fish1[0]<<"条鱼\n";
													fish1[0]=yg;Sleep(1000);
													break;
												}
											}else{
												cout<<"没货\n";
												Sleep(1000);
												break;
											}
										}		
									}else{
										cout<<"现在没有安装陷阱,是否下?y是n否\n";
										int dsb=getch();
										if(dsb=='y'){
											if(w1==0){
												cout<<"你没有网!\n";
												continue;  
											}else{
												w1--;
												w=true;
												fwx=yy;
												cout<<"下次来看看收获\n";Sleep(1500);
												system("cls");
    											break;
												tian++;
												ti--;
											}
											} else{
												continue;
											}
										}
									}
								}
							}
							if(jbdd==false)continue;
							system("cls");
							for(int i1=0;i1<27;i1++){
								for(int i2=0;i2<27;i2++){
									if(i1==yy&&i2==xx)cout<<'$';
									else if(i2==26){
										if(i1==fwx&&w==true){
											cout<<'X';
										}else{
										SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE| FOREGROUND_GREEN );
										cout<<"§";
										SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);}
									}else{
										SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
										cout<<":";
										SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
									}
								}cout<<endl;
							}
							cout<<"w去打水f去收鱼0返回\n";		
						}
				}
				if(go1==2)
				{
					bool jks=false;
					for(int i=0;i<gzi;i++){
						if(gz1[i]!=0){
							jks=true;
							break;
						}
					}
					if(jks==false){
						cout<<"没稿子!";
						Sleep(1000);
						system("cls");
						continue;
					}
					int xx=0,yy=0,zygz=0;
					cout<<"0退出,wasd移动,←→切换镐子,每挖掉一层会漏出新的物质(挖掘期间手脏,无法喝水或吃东西)\n□为石头,不同颜色的x代表不同的矿石(自己摸索)\n任意键继续.....";
					getch();
					system("cls");
					for(int i11=0;i11<37;i11++){
						for(int j11=0;j11<37;j11++){
							bool sc=false;
							if(xx==j11&&yy==i11){
								cout<<"\033[35m$\033[0m";sc=true;
							}
							else if(mapsc[i11][j11]=='1'){
								cout<<"□";sc=true;
							}
							else if(mapsc[i11][j11]=='2')SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY); 
							else if(mapsc[i11][j11]=='3')SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY);
							if(sc==false)cout<<'x';
							SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);			
						}cout<<endl;
					}
					cout<<"在用镐子:"<<gz[zygz]<<"(有"<<gz1[zygz]<<"把)"<<endl<<"按't'后长按或快速单点鼠标左键挖掘\n";
					while(1){//---------------------------------------------------------------------------------
							bool bb=false;
							if(kbhit())
							{bb=true;
								int a;
								a=getch();
								if(a=='w')if(yy!=0)yy--;
								if(a=='s')if(yy!=36)yy++;
								if(a=='a')if(xx!=0)xx--;
								if(a=='d')if(xx!=36)xx++;
								if(a==75)if(zygz!=0)zygz--;
								if(a==77)if(zygz!=gzi-1)zygz++;
								if(a=='t'){
									if(gz1[zygz]==0){
										cout<<"没有镐子!";
										Sleep(1000);system("cls");
									}
									else if(zygz+1<int(mapsc[yy][xx])-'0'){
										cout<<"这把镐子挖不掉!!!";
										Sleep(1000);system("cls");
									}else{
										if(!xd3){
											
											
											
										int j=0;
										while(j!=100){
											if (GetAsyncKeyState(VK_LBUTTON) & 0x8000) {
												system("cls");cout<<"挖掘中......"<<endl;
												cout<<j<<"%"<<endl;
												Sleep(70);
												j+=2;
										    }
										}
										system("cls");cout<<"挖掘中......"<<endl;
										cout<<100<<"%"<<endl;system("cls");
										
										
										
										}
										ti--;
										gaoz[zygz]++;
										if(int(mapsc[yy][xx])-'0'-1==0)cout<<"获得一块石头";
										if(int(mapsc[yy][xx])-'0'-1==1)cout<<"获得一个粗铁";
										if(int(mapsc[yy][xx])-'0'-1==2)cout<<"获得一个钛矿";
										dongs[ks[int(mapsc[yy][xx])-'0'-1]]++;
										int n=rand()%12+1;
										if(n==1){
											n=rand()%10+1;
											if(n==1){
												mapsc[yy][xx]='3';
											}else{
												mapsc[yy][xx]='2';
											}
										}
										else mapsc[yy][xx]='1';
										Sleep(800);
									}
								}
								if(a==48)
								{
									system("cls");
									break;
								}
								if(gaoz[zygz]==gznj[zygz]){
									gaoz[zygz]=0;
									gz1[zygz]--;
									cout<<"镐子坏了";
									Sleep(1500);
								}
								if(ti==0){system("cls");
									cout<<"你太累了,回家";
									Sleep(1500);
									system("cls");
									break;
								}
							}
							if(bb==false){
								continue;
							}
							system("cls");
							for(int i11=0;i11<37;i11++){
								for(int j11=0;j11<37;j11++){
									bool sc=false;
									if(xx==j11&&yy==i11){
										cout<<"\033[35m$\033[0m";sc=true;
									}
									else if(mapsc[i11][j11]=='1'){
										cout<<"□";sc=true;
									}
									else if(mapsc[i11][j11]=='2'){
										SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY); 	
									}else if(mapsc[i11][j11]=='3')SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY);
									if(sc==false)cout<<'x';
									SetConsoleTextAttribute(hConsole, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);			
								}cout<<endl;
							}
							cout<<"在用镐子:"<<gz[zygz]<<"(有"<<gz1[zygz]<<"把)"<<endl<<"按't'后长按或快速单点鼠标左键挖掘\n";	
					}
				}//石场
					ti--;
			}
					Sleep(2000);
		}
		system("cls");
	if(tian<zs)sheng+=7;
    tian++;
    water-=1;
    if(water<0)water=0;
    if(ti>tlsx)ti=tlsx;
    if(ti<0)ti=0;
    if(water>10)water=10;
    if(water==0){
		cout<<"渴,生命-5";
		Sleep(1000); 
		system("cls");
		sheng-=5;
	}if(ti==0){
		cout<<"饿,生命-4";
		Sleep(1000);
		system("cls");
		sheng-=4;
	}
	if(xd1)sheng+=5;
	if(sheng>=20)sheng=20;
	if(xd2)ti=tlsx;
	} 
	return 0;
}