|
895 |
P1680E
Moving Chips
|
0 / 0 |
7 |
|
894 |
P1680F
Lenient Vertex Cover
|
0 / 0 |
10 |
|
893 |
P1681A
Game with Cards
|
0 / 0 |
3 |
|
892 |
P1681B
Card Trick
|
0 / 0 |
3 |
|
891 |
P1681C
Double Sort
|
0 / 0 |
4 |
|
890 |
P1681D
Required Length
|
0 / 0 |
5 |
|
889 |
P1681E
Labyrinth Adventures
|
0 / 0 |
10 |
|
888 |
P1681F
Unique Occurrences
|
0 / 0 |
8 |
|
887 |
P1682A
Palindromic Indices
|
0 / 0 |
3 |
|
886 |
P1682B
AND Sorting
|
0 / 0 |
3 |
|
885 |
P1682C
LIS or Reverse LIS?
|
0 / 0 |
4 |
|
884 |
P1682D
Circular Spanning Tree
|
0 / 0 |
7 |
|
883 |
P1682E
Unordered Swaps
|
0 / 0 |
10 |
|
882 |
P1682F
MCMF?
|
0 / 0 |
10 |
|
881 |
P1684A
Digit Minimization
|
0 / 0 |
3 |
|
880 |
P1684B
Z mod X = C
|
0 / 0 |
3 |
|
879 |
P1684C
Column Swapping
|
0 / 0 |
4 |
|
878 |
P1684D
Traps
|
0 / 0 |
5 |
|
877 |
P1684E
MEX vs DIFF
|
0 / 0 |
7 |
|
876 |
P1684F
Diverse Segments
|
0 / 0 |
10 |
|
875 |
P1684G
Euclid Guess
|
0 / 0 |
10 |
|
874 |
P1684H
Hard Cut
|
0 / 0 |
10 |
|
873 |
P1685A
Circular Local MiniMax
|
0 / 0 |
3 |
|
872 |
P1685B
Linguistics
|
0 / 0 |
7 |
|
871 |
P1685C
Bring Balance
|
0 / 0 |
10 |
|
870 |
P1685D1
Permutation Weight (Easy Version)
|
0 / 0 |
10 |
|
869 |
P1685D2
Permutation Weight (Hard Version)
|
0 / 0 |
10 |
|
868 |
P1685E
The Ultimate LIS Problem
|
0 / 0 |
10 |
|
867 |
P1686A
Everything Everywhere All But One
|
0 / 0 |
3 |
|
866 |
P1686B
Odd Subarrays
|
0 / 0 |
3 |
|
865 |
P1687A
The Enchanted Forest
|
0 / 0 |
5 |
|
864 |
P1687B
Railway System
|
0 / 0 |
5 |
|
863 |
P1687C
Sanae and Giant Robot
|
0 / 0 |
9 |
|
862 |
P1687D
Cute number
|
0 / 0 |
10 |
|
861 |
P1687E
Become Big For Me
|
0 / 0 |
10 |
|
860 |
P1687F
Koishi's Unconscious Permutation
|
0 / 0 |
10 |
|
859 |
P1688A
Cirno's Perfect Bitmasks Classroom
|
0 / 0 |
3 |
|
858 |
P1688B
Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
857 |
P1688C
Manipulating History
|
0 / 0 |
5 |
|
856 |
P1689A
Lex String
|
0 / 0 |
3 |
|
855 |
P1689B
Mystic Permutation
|
0 / 0 |
3 |
|
854 |
P1689C
Infected Tree
|
0 / 0 |
5 |
|
853 |
P1689D
Lena and Matrix
|
0 / 0 |
6 |
|
852 |
P1689E
ANDfinity
|
0 / 0 |
9 |
|
851 |
P1690A
Print a Pedestal (Codeforces logo?)
|
0 / 0 |
3 |
|
850 |
P1690B
Array Decrements
|
0 / 0 |
3 |
|
849 |
P1690C
Restoring the Duration of Tasks
|
0 / 0 |
3 |
|
848 |
P1690D
Black and White Stripe
|
0 / 0 |
3 |
|
847 |
P1690E
Price Maximization
|
0 / 0 |
5 |
|
846 |
P1690F
Shifting String
|
0 / 0 |
5 |