|
1095 |
P1647C
Madoka and Childish Pranks
|
0 / 0 |
4 |
|
1094 |
P1647D
Madoka and the Best School in Russia
|
0 / 0 |
6 |
|
1093 |
P1647E
Madoka and the Sixth-graders
|
0 / 0 |
9 |
|
1092 |
P1647F
Madoka and Laziness
|
0 / 0 |
10 |
|
1091 |
P1648A
Weird Sum
|
0 / 0 |
4 |
|
1090 |
P1648B
Integral Array
|
0 / 0 |
6 |
|
1089 |
P1648C
Tyler and Strings
|
0 / 0 |
6 |
|
1088 |
P1648D
Serious Business
|
0 / 0 |
10 |
|
1087 |
P1648E
Air Reform
|
0 / 0 |
10 |
|
1086 |
P1648F
Two Avenues
|
0 / 0 |
10 |
|
1085 |
P1649A
Game
|
0 / 0 |
3 |
|
1084 |
P1649B
Game of Ball Passing
|
0 / 0 |
4 |
|
1083 |
P1650A
Deletions of Two Adjacent Letters
|
0 / 0 |
3 |
|
1082 |
P1650B
DIV + MOD
|
0 / 0 |
3 |
|
1081 |
P1650C
Weight of the System of Nested Segments
|
0 / 0 |
4 |
|
1080 |
P1650D
Twist the Permutation
|
0 / 0 |
4 |
|
1079 |
P1650E
Rescheduling the Exam
|
0 / 0 |
6 |
|
1078 |
P1650F
Vitaly and Advanced Useless Algorithms
|
0 / 0 |
8 |
|
1077 |
P1650G
Counting Shortcuts
|
0 / 0 |
7 |
|
1076 |
P1651A
Playoff
|
0 / 0 |
3 |
|
1075 |
P1651B
Prove Him Wrong
|
0 / 0 |
3 |
|
1074 |
P1651C
Fault-tolerant Network
|
0 / 0 |
5 |
|
1073 |
P1651D
Nearest Excluded Points
|
0 / 0 |
6 |
|
1072 |
P1651E
Sum of Matchings
|
0 / 0 |
10 |
|
1071 |
P1651F
Tower Defense
|
0 / 0 |
10 |
|
1070 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
3 |
|
1069 |
P1654B
Prefix Removals
|
0 / 0 |
3 |
|
1068 |
P1654C
Alice and the Cake
|
0 / 0 |
4 |
|
1067 |
P1654D
Potion Brewing Class
|
0 / 0 |
7 |
|
1066 |
P1654E
Arithmetic Operations
|
0 / 0 |
8 |
|
1065 |
P1654F
Minimal String Xoration
|
0 / 0 |
10 |
|
1064 |
P1654G
Snowy Mountain
|
0 / 0 |
10 |
|
1063 |
P1654H
Three Minimums
|
0 / 0 |
10 |
|
1062 |
P1656A
Good Pairs
|
0 / 0 |
3 |
|
1061 |
P1656B
Subtract Operation
|
0 / 0 |
3 |
|
1060 |
P1656C
Make Equal With Mod
|
0 / 0 |
4 |
|
1059 |
P1656D
K-good
|
0 / 0 |
6 |
|
1058 |
P1656E
Equal Tree Sums
|
0 / 0 |
8 |
|
1057 |
P1656F
Parametric MST
|
0 / 0 |
10 |
|
1056 |
P1656G
Cycle Palindrome
|
0 / 0 |
10 |
|
1055 |
P1656H
Equal LCM Subsets
|
0 / 0 |
10 |
|
1054 |
P1656I
Neighbour Ordering
|
0 / 0 |
10 |
|
1053 |
P1657A
Integer Moves
|
0 / 0 |
3 |
|
1052 |
P1657B
XY Sequence
|
0 / 0 |
3 |
|
1051 |
P1657C
Bracket Sequence Deletion
|
0 / 0 |
4 |
|
1050 |
P1657D
For Gamers
|
0 / 0 |
7 |
|
1049 |
P1657E
Star MST
|
0 / 0 |
8 |
|
1048 |
P1657F
Words on Tree
|
0 / 0 |
10 |
|
1047 |
P1658A
Marin and Photoshoot
|
0 / 0 |
3 |
|
1046 |
P1658B
Marin and Anti-coprime Permutation
|
0 / 0 |
3 |